digitalwanderer said:Really? And here I've always been forcing AF thru control panel.
Where exactly is the option in Radlinker to force it on all levels...is that just setting the AF slider to "forced" and "highest quality"? (I'm utterly in love with Radlinker lately, WAY TOO COOL! 8) )
Yeah setting af to "forced af" in radlinker gives you the mode I was talking about. I guess you should also have the texture preference slider on high quality although you probably would anyway.
If you dont see any quality problems when forcing af (examples where there are areas which look worse with af on due to this tradeoff include: halo, mafia, Unreal tournament (original), Undying) using normal control panel options then your probably best not enabling it. In general image quality should be the same whether its on or off as only the first stage often needs more filtering. UT2k3 theoretically should look better with the hidden mode incidentally although it costs alot of performance.