I'm just saying, Texture stage optimisations can make a big deal in regards to performance.
If you saw my NV40 Anisotropic Filtering investigation over at nvnews. On Nvidia cards it improves performance significantly. So now it makes you wonder. Nvidia has these opts disabled by default (Nvidias Texture stage opts are a bit more aggressive than ATIS IIRC)
I vist nvnews as often as i vist rage3d. Which is once a month.
If nvidia has it disabled by default then that is nvidia's problem is it not ?
If the game requests it then ati does it. It is not forced .
So if farcry wants it on through all texture stages than it will do it on all texture stages.
If will not force farcry to do it on only the first texture stage .
I do not know if nvidia's version will allways force it or lets the aplication choose .