What should Sony's Acquisition Plans Be? *spawn*

Between Bungie 3 billion acquisition and all those canceled games (including the lost opportunity costs of using a single player studio for a GAAS game), they probably lost around 8 billions.

That's like 5% lost operating margin a quarter.

And Herman hulst still has a job.

Sony is very fortunate that this all happened during this generation.
Herman Hulst wasn't calling the shots then, no? He was VP of WW Studios in 2011, then Head of WWS in 2019 (why not President from VP??), then joint Head of Sony Interactive Entertainment in 2024 whre he's now in charge of Sony's 1st party content. I'm assuming Ryan was responsible for the change in direction when he came in in 2019 and was booted in 2024. It'll be years before a course correction will manifest, if so. If Hulst was responsible, why'd Ryan let him and why is he still around?
 
Herman Hulst wasn't calling the shots then, no? He was VP of WW Studios in 2011, then Head of WWS in 2019 (why not President from VP??), then joint Head of Sony Interactive Entertainment in 2024 whre he's now in charge of Sony's 1st party content. I'm assuming Ryan was responsible for the change in direction when he came in in 2019 and was booted in 2024. It'll be years before a course correction will manifest, if so. If Hulst was responsible, why'd Ryan let him and why is he still around?
Hulst isn't the only one responsible, but he and Ryan are probably the most responsible, maybe in equal measure. I'm not necessarily against live service games, but funding 12 live service projects and cancelling 9 of them in three years is worthy of being fired.
 
Sony thinks that they don't have huge franchises so they push mediocre ones more than they should. And they are right, god of war, uncharted, horizon and Gran Turismo aren't as big as Mario or call of duty.

They can make as many horizons as they want, that will not change the status of the IP.
 
Sony thinks that they don't have huge franchises so they push mediocre ones more than they should. And they are right, god of war, uncharted, horizon and Gran Turismo aren't as big as Mario or call of duty.

They can make as many horizons as they want, that will not change the status of the IP.
Gow, uncharted and gran turismo are mediocre franchises ? :LOL:
 
Gow, uncharted and gran turismo are mediocre franchises ? :LOL:
PS2 GOW is a gameplay-centric action game that could be repeated in interesting different ways for decades. The game could have worked its way through all of the gods and just completely avoided anything having to do with Abrahamic religions. Entire GOW games could be based on Hades/Hell and there's just a ton of room for the franchise to blossom while keeping the core mechanics intact.
They lowered GOW to a mediocre franchise with no legs by killing off the PS2 GOW and turning it into a generic crafting-centric father/son game where you drag a kid around.
Mario's a massive franchise because they generally keep Mario doing the same things that Mario's been doing for decades.
 
PS2 GOW is a gameplay-centric action game that could be repeated in interesting different ways for decades. The game could have worked its way through all of the gods and just completely avoided anything having to do with Abrahamic religions. Entire GOW games could be based on Hades/Hell and there's just a ton of room for the franchise to blossom while keeping the core mechanics intact.
They lowered GOW to a mediocre franchise with no legs by killing off the PS2 GOW and turning it into a generic crafting-centric father/son game where you drag a kid around.
Mario's a massive franchise because they generally keep Mario doing the same things that Mario's been doing for decades.
Old gow bored me, ragnarok is one of best game adventure I played ;) but we are not in good topic for these kind of discussions
 
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