BenSkywalker
Regular
This is hardly like making a linear RPG games and suddenly changing that by bringingout a RPG that is extremly open. So you're going back to the 80's to prove your point?
You can't even follow today's titles, I guess it shouldn't be surprising that you wouldn't know that open ended style games aren't new on consoles. I was going back twenty years to find an example, I was pointing out how long it had been done. Morrowind is simply the first to get it so terribly wrong.
Once you actually have the understanding of what happened to the car, are you foolish enough to say every single car made by ANY manufacturer is going to have to same problem or that this one car is ruining the entire automobile market? Simply because you FEEL you got a bum run? This started off to be a good analogy and rapidly switched to a bad one.
You keep one upping your rabid apologist examples. I never said all XBox games were buggy or anything remotely close to it, are you that blinded by your lust? Your first language is English isn't it?
"Microsoft has lowered the standards for console gaming tollerance levels in terms of bugs a staggering amount in just over a year. Far more then any other company since prior to the NES."
Where did I say Sega is making horribly buggy games? Where did I say Konami's offerings all crash constantly? Where did I say EA can't publish a single solid coded title? First we had Morrowind, which you seem to want to dismiss as a fluke. Then we have Ghost Recon which needs a patch to function properly. Obviously most publishers and developers have standards that are a staggering amount higher then MS's, unfortunately that obviously doesn't include all of them. I have my XBox and a total of six games and one of them has major problems. Three of the titles are Sega, so I still trust them and won't hesitate to pick up one of their games for the Box. I certainly don't have faith in MS's QC however. After Morrowind we see a game that requires a patch, and this doesn't show very clearly sliding standards?
where have you seen a game on a consle like morrowind. you can attempt to sight all of the games currently in development you want, but that doesn't change the fact there aren't any other games on consoles quite like it at this point.
You don't know much about gaming at all, do you? Open ended gaming where your actions have an impact on what goes on around you is your criteria? Animal Crossing, Doshin the Giant, Shenmue, ShenmueII(I figure there is a slim chance you have heard of that one) and to a lesser extent even GTA3 and GTA VC. If you want I'll put together a more comprehensive list of titles that are open ended that have come out over the last twenty years on consoles starting back with the NES and working up to the XBox.
Well, you using this as an example of another open ended game similar to morrowind show what you knwo abotu games period. it's a totally different beast deisgning a game that is a single player open ended adventure to developing a 4 -5 year MMORPG. If you can't see the difference, you don't quite know as much about games as you think you do.
First you aren't aware that it is coming to the consoles, now you are an expert on the title.... OK
You asked for a massively open ended title which I listed, you want to give a bullet list of what the game needs to have and can't be, do it in advance. SWG is far more open ended then Morrowind. That is fact.
right... that's why every other game on the xbox has crash problems I bet, or wait a second, that's NOT true! I guess you're over reacting!
Are you delusional, or do you simply have severe reading comprehension problems? I was leaning towards the latter, but the more you type....
Go to IGN and start a thread about the game.
Any non locked forums? One of their editors at one point boasted he was able to play for ten hours straight with only a single crash, extremely impressive to be sure(unless, that was when he first started the game as I went longer then that without one).
The only way I'd tolerate any sort of patch was if it was for a online multiplayer game since those are incredibly hard to catch every problem out there, and I know alot about this working on internet based games for 4 years.
If you can't do it, don't release it. I see a whole bunch of other on line games that don't need patches. Obscure issues with rare synching problems or the like are one thing, not being able to join a game is critical.
I never saw such RANTS when Sony released patches/upgrades for Final fantasy online on the PS2 in japan
I ripped on FFXI for I don't even know how long about many different points, the thing was there wasn't anyone with such pure lust for the PS2 on these forums to try and deny the very obvious issues with the game.
Or how about the multiple releases of Phantasy Star to fix the problems with cheaters and bugs?
I do not own nor will I purchase PSO, nor FFXI at any point in time. They have bugs and are not acceptable. Difference, I don't see the Nintendo and Sony loyalists up at arms when these problems are pointed out although their respective company wasn't even close to shipping software in nearly as poor of state as Morrowind or Ghost Recon.
As I said before, you're over reacting.
When Microsoft issues a formal apology, along with Bethesda, and my money is refunded I'll stop bitshing about it. Until those three things happen, they blatantly lied and sold a product under false promises. If this happens in the automotive world the manufacturer is forced to recall their product. They sold over 200K copies, that's over $10Million they stole from people, that is well into felony territory.
you can keep using SWG and FABLE to try and support your point, but both of thos title are a while away and could "almost" end up coming 2 years after morrowind. despite that you dont' usually see open ended games on a console for a reason. that's why you can't give any examples of current game IMO.
I already listed examples above of open ended games that are relatively current(+ or - a couple of years of Morrowind) and I will list more if you need to be beaten over the head with it.
I'm not calling you a fanboi because I think you're a cubite, i'm calling you a fanboi becuase you're not acting logical
I am acting logical, you are not reading properly. You claimed that a game with framerate issues couldn't make it through MS QC and I'm acting illogical?
Blaming MS for bugs in all xbox games, ro saying that they don't care is pure fanboi talk.
If a game ships for the XBox licensed by MS and it has game killing bugs they are responsible. Same applies for Nintendo and Sony. Of course the developer and publisher hold blame, but the big reason for buying a console is to avoid dealing with the headaches of PC gaming. It has already been demonstrated that MS is certainly willing to let far more slide then their competitors.
Console games on all platforms make it out with crash bugs. try not ignoring the other people in this threa that have experienced crashes in other games if want proof.
You worried about me ignoring it? Reread the thread, I brought up crashes that I have had with other games. Thing is, with those games I saw less then a single crash per five times through the game versus a crash every five minutes. And for the record, when I heard RL crashed once in a while I refused to buy it, it was given to me as a gift. I actually was extremely interested in picking up Morrowind so I figured I could tollerate an occasional crash, after all, it was a console title and no way MS would allow a truly horrendous POS through QC..... doh!
As I said above, show me more games like this on xbox that have the same problems. there's a reason why bugs in xbox games don't occur like this on a regular basis.
Good developers and publishers is why. I've never really had any problems with any id title on the PC, and besides some issues due to not enough RAM, Mafia never gave me any real headaches either. SeriousSam, both chapters, played through start to finish without a hitch for me on my PC too. Obviously, developers and publishers can get it right on their own, and console developers are more used to having to do it this way then PC devs not to mention how much easier they have it with a fixed platform.
So are you going to still claim that MS is lowering the quality level of consoel games, or whatever foolish rant next?
One more time for you-
"Microsoft has lowered the standards for console gaming tollerance levels in terms of bugs a staggering amount in just over a year. Far more then any other company since prior to the NES."
Read it closely.
I'm sure it sounds open ended right now but I can guarentee you it's a much more controlled adventure then morrowind since this game is 100% designed only for the consle and isn't a port from PC (no PC version will exsist). Good games, give the impression of open endedness without really needing to be designed like that. There's far too many problems develioping as game like that (from what you can see no I'm sure).
What the hell are you rambling about? You are the deity deeming what will be designed on which platform becuse You say it is so now? What next?