Please excuse the mentioning of the PC
@BRiT, but I want to tie a few things together with reference to the XSX, and the capabilities of the machine.
What I find interesting here is that these "RTX IO" numbers kinda match what MS said about XSX.
If you take the green bar at 14 GB/s and divide it by 2.4GB/s for the XSX SSD you get
5.83. Now divide the .5 cores for "RTX IO" by that 5.83 and you get
0.86 cores.
That's (un)suspiciously close to the CPU overhead figures MS were throwing around for Direct Storage when they were revealing the XSX specs, even accounting for different CPU cores and workloads. The savings are roughly as staggeringly big.
[Edit: I may have boobed a little. I assumed "Read Bandwidth GB/s" meant the drive's read bandwidth - literally what is being read from the actual drive (e.g. 14 GB/s from two raided PCIe 4 SSDs). But if the bars are showing output after reading from the drive and processing / decompression using something like BCPack (would make no sense to do that to me) ... well ... that only makes the XSX look *even better* in terms of relative overhead. Anyway, doesn't change my conclusions below one bit!]
So anyway, we already know that the XSX GPU can read directly from the SSD without it having to go into memory first, that the GPU can process that data and then write it out to GPU memory, and that doing so using Direct Storage has a similarly low (almost negligible) overhead on the CPU.
Basically, XSX can already do what Nvidia have cleverly branded "RTX IO". At very low cost XSX can pull data directly into the GPU, process it, and write it out to memory for later use. Only differences I can see at this point are that XSX can have (optionally) put it through their hardware decompression block first, and Nvidia aren't tied to a 2.4 GB/s drive.
Then again, it's not like MS can't release an optional faster drive at some point ... in theory. Whether that would make sense is another matter, but I'm pretty sure they could, and they could pump the data straight to the GPU to do whatever decompression they wanted to just like Nvidia are showing in the slide above. It's not like the XSX couldn't afford the CPU overhead.