Uncharted : Drake's Fortune*

I am (pleasantly) surprised by the 4 level demo rumor. deepbrown, I didn't see anything denying that the demo will have first 4 levels though. Is it true that the game will have 20 levels ? Since the game is story driven, putting a cliff-hangar at the end of level 4 may help to sell the game.
 
I am (pleasantly) surprised by the 4 level demo rumor. deepbrown, I didn't see anything denying that the demo will have first 4 levels though. Is it true that the game will have 20 levels ? Since the game is story driven, putting a cliff-hangar at the end of level 4 may help to sell the game.

It didn't debunk it...but it's not true :) Do you want 20% of the game in a demo. All you need is a taste of the first level.
 
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:LOL: Okay... Internet is doing its thing to me again.


EDIT: That's 20%, but from a consumer perspective... the more the merrier. From Sony's perspective, they only need to find THE drive for people to own Uncharted and then make sure that reason shines in the demo.
 
:LOL: Okay... Internet is doing its thing to me again.


EDIT: That's 20%, but from a consumer perspective... the more the merrier. From Sony's perspective, they only need to find THE drive for people to own Uncharted and then make sure that reason shines in the demo.

Yus 20% lol. Partly True...you do realise that the first 4 chapters would be 2hours gameplay. Unless a level and a chapter is a different thing...
 
What seems much more likely to me is that it would be parts of 4 chapters, giving more of a variety in play.
 
I have a nice surprise for you. There is a video of the first hour (edited down to 3minutes) but it includes spoilers so I haven't watched it and I'm not going to post it.

BUT...my surprise is that people were saying they hope the jungle is a live and has animals. A guy who has played through the first 4 chapters says this

"It has to be said that there's a lot of animals as well, like bats, monkeys, birds, fish and parrots. "

Hooray !...but can you shoot them ?
 
I think the demo should include a lush jungle environment (and/or the water one), a reasonably long dialog between Nathan and the girl, some CQC and gunplay, and most importantly some treasure hunting element.

So either the boat scene followed by a quick jungle session would work (or just the jungle stage with a little puzzle solving). Yes, 2 hours is too much of a giveaway.
 
I'm officially sold on the game. Gonna buy this even before R&C I think.
 
The animation is about the only thing I don't find impressive about Uncharted. Varied and seamless, yes. Realistic and fluid, no.

I think it is becouse it doesn't aim to be realistic except in cut-scenes. Makes it hard to distinguish from other games that have varied animations. But the thing that the animations have lots of small fine movements yet without aiming for complete realism makes the movement still look good. Crysis would be an other game with equally as impressive animations but it aims for more realism in the movements, and even surpasses it in many points IMO.

ps: I vote for a Crysis tag for Nebula

Seconded.
 
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The animation is about the only thing I don't find impressive about Uncharted. Varied and seamless, yes. Realistic and fluid, no.

I think it is realistic and fluid. I can provide gifs to support it if one would like.

Also those splashes actually look pretty good in HD...

For everyone else:

4kljr6b.jpg

68cinpy.jpg

drakejetskiivy.jpg


Uncharted needs the ability to take screenshots.
 
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I think it is becouse it doesn't aim to be realistic except in cut-scenes. Makes it hard to distinguish from other games that have varied animations. But the thing that the animations have lots of small fine movements yet without aiming for complete realism makes the movement still look good. Crysis would be an other game with equally as impressive animations but it aims for more realism in the movements, and even surpasses it in many points IMO.

Drake running around and side jumping while hanging on a wall looks weird to me but they seem to be more like a convenience choice rather than an artistic one (though I think for the former they can do better).

Drake's local skeletal animation however is way better than anything I have seen (I haven't seen third person Crysis videos). Melee combat looks great too.

Weapon and grenade effects on enemies are hit and miss which may be an artistic choice.

ps: I vote for a Crysis tag for Nebula
 
Naughty God indeed.

I am seriously blown away by these visuals, the quality of texturing in such an environment is amazing, coupled with the AF it's just amazing they managed to pull that off and all at what appears to be a smooth as you like 30fps.
 
It may be myself being inexperienced,
but the watter effects gave me a similar "wow" that I experienced when I tried the Crysis Direct 10 hack on XP.

Funny, I'm actually looking much more forward to playing the game in 1080i than 720p now.

another question here, as they enabled 1080i display (for older CRTs), why don't they enable 1080i=>1080p where they do something about the interlacing? or heck just ignore the interlacing and let the display do something about it?

I know that it would sacrafice some resources, but... oh well I guess just outputting 720p and letting the display upscale to 1080p would be the same, (just noticed that I answered my own question)
 
It may be myself being inexperienced,
but the watter effects gave me a similar "wow" that I experienced when I tried the Crysis Direct 10 hack on XP.

Nah huge difference (look in my sig, set2+3) but the water in the boat scene/cut-scene is very good! ;)
 
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