Do you even disagree with each other about anything?
No, that's the problem, I agree that the faces in Uncharted 4 are better, and that NBA or sports games have many more faces to create, and each type of game offers different advantages, but the rudeness is very silly. And no, I still don't think the comparison is worthless, there's so many other interesting comparisons besides just faces.
There is a lot in character models in sports games in the history of videogames in which they are often the best looking character models in some ways, with very sharp details and other elements. Not always in faces, but in other ways as well.
Which is why I posted the MLB shots, they are very impressive in the way they are realistically shaded with excellent sharpness of the self-shadowing for example, and the texture/shader work of the clothes is also really impressive too. Something it has in common with Uncharted 4.
They can give off nice standards of what is possible on consoles in certain circumstances e.g. the excellent self-shadowing of MLB players in MLB The Show series.
Obviously we can account for those different circumstances, that's the whole fun in comparing them, I'm amazed you're just so fearful of the comparison or that the comparison shouldn't even be made at all
NBA 2K14 arguably had some of the best character model graphics in the time it launched alongisde PS4 and Xbone. Excellent shaders, excellent facial details too. It hasn't advanced much with next iterations, but it's still a great looking game, and is an example of how sports games do a good sell with their visuals as well.
Everyone is just getting panties in a bunch because we're in the Uncharted thread I swear
If these comparisons are not interesting, then I guess someone should post shots of ROTR then? Yes that will be much more fun and everyone will be much more reasonable
Obviously the NBA faces won't look as good as the hero character in UC4. It's completely logical and comparing them is unfair and silly.
Now you're just being deliberately ignorant. Have I not made some reasonable suggestions that there are many other elements to be comparing? Or that I said "ignore the faces for a moment." You're simply too much in attack mode getting offended in the idea people will think "well the Uncharted 4 faces do look very excellent." I suggest taking a step back for a moment, not only because that idea needs to be "wrong" though.
There's other stuff that's interesting to compare between these games. Cloth shaders and textures? Cloth physics? Skin shaders? Self-shadowing systems? etc? Some of those there is an advantage to go to the sports games e.g. NBA Live/2K has much more physics in its clothing, on 10 players at the same time. Self-shadowing is also better in MLB compared to Uncharted 4 too. Some give advantages to Uncharted 4, like in the way you say, you can create individual faces for only 5+ characters, and not 100+. That is good input.
Beyond that though? You're being far too snide. I don't think you need to comment anymore then if you can't be positively contributing. You're too much in attack mode already, so I suggest you take a break before coming back to this thread.
Both action adventure games and sports games tend to have very quality character models in different ways. That is enough reason to make the comparison fun and interesting. If you can't find a way, with your 12 years of CG expertise, to contribute to that comparison, you don't need to post then. There are many others I have met on online forums with professional experience with studios like Crystal Dynamics and even Dreamworks as well, and I'm sorry to say but they did not treat my opinions or comparisons with so much contempt.
I suggest taking some observations in how
@HTupolev has approached this conversation for an example of how to contribute positively to a conversation in which you have more technical knowledge of the subject than others. Similarly, I know if I did the same to people in subjects I have a lot more technical knowledge of others, I wouldn't be simply dismissing their ideas, because that doesn't achieve anything in the way of learning or teaching.
I also suggest inventing a new strategy to approach such discussions in the future. Your technical knowledge on the subject may be at a high level, but the professionalism you are displaying in your interaction so far with me is leaving much room for improvement, and I'm certain it is something you would not practice in a real-life conversation.