Interesting that performance in photo mode lags behind gameplay performance so significantly. That does suggest they are doing some additional layer of image processing in photo mode.
Not it doesn't, in the video they just increased the field of view to the max which adds a lot of extra stuff to render on screen. The guys from gamersyde also commented on how photomode doesn't add anything extra until you do (filters, zooming out/in etc.). If anything, it shows how meticulously ND worked on getting the game running at 30fps at the absolute h/w limit.
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