Please excuse this post if I messed the quote up by I'm posting from my BlackBerry.
It's fine, no problem.
I can't for the life of me remember if GT5 has the ability to free look in the cockpit view from what I remember it was only 4 static views not the dynamic free look like PGR 3&4 have. I don't believe I've ever seen FM3 display a rear cockpit view, but I do think it allows you to move the camera on any focal point in the cockpit like glove box side view mirrors etc.
I think even most die-hard GT fans don't know that this is possible, because it's not mapped to the controller by default. You have to customize the controllers for it. If you do that then you'll see that you can for instance set left view/right view to the right analog stick (or any other button), and then hey presto! Those that use a wheel are a bit more likely to know because it's mapped on the d-pad of their wheels by default. Unfortunately the buttons on most Logitech wheels (at least the one's I've owned) are always only digital, so you can't be very precise.
It's not as free as in PGR though - you can only look 180 degrees sideways, no up or down movement. Also, the sensitivity is way too high - you really have to be very precise if you want to make small movements, which makes it not very useful. I'm really hoping we can map it to the sixaxis in the final version. Although there is a rear cockpit view, I didn't seem to be able to move left/right in that view though.
I just made this, specially for you.
The London one by the way shows some great HDR effects (no, that's not my camera's contrast adjusting
).
Regarding Forza 3, I recently actually saw a video in which you could see the rear of a car also in cockpit view, so it does seem to be in there.
Also 1 more question does this present any challenges to developers to allow players the ability to look at anything the player wants or is it just the same difficulty as the static cockpits. I myself find the static cockpits boring and really do give the immersion that the cockpit view is trying achieve.
It does present some challenges, but generally I don't think it should matter all that much, since everything is rendered in 3D now anyway, including the cockpits / full interiors. These are even visible from outside through the windows.
And just a reminder: people, this shot is in-game, took it a few days ago. Sure, it's off-screen, but it looks better in real-life, not worse.
And this is a 'pit' shot: