Explosions! Destructible objects! I wonder how that works? Are the objects actually damaged in realtime, or do you have to construct it in pieces? It looks to be realtime destruction. At the end, the giant sackboy doesn't have round bits embedded. There are little holes where I guess charges are placed. Perhaps when creating, you set up an explosion radius which creates sub-geometry? If it is true destruction though, one wonders at the possibilities. Can we have projecticles blowing up scenery?!
it's realtime destruction. it's realtime modeling like in creator mode
mine object can destruct some type of material , they use the same boolean substraction that in creator mode. mine explosion create a circular shape and substract this shape to the environement in realtime (they have recycled their realtime modeling system, it's crafty)