The previous two games had a pretty unique experience. People are fans of their previous work. The trailer had a similar vibe. They want the game hoping they will get to revisit that beautiful experienceI don't really understand why people can be fans of a game that never existed, and demand that its released, when they have no idea what it was. All they ever saw was a BS teaser that was released FIVE YEARS ago. The last team Team Ico released a new game was 2005.
I don't really understand why people can be fans of a game that never existed, and demand that its released, when they have no idea what it was. All they ever saw was a BS teaser that was released FIVE YEARS ago. The last team Team Ico released a new game was 2005.
I don't think it's fandom of the game per se, just anticipation of another Team Ico game. Ico and Shadow of the Colossus were ground breaking for me. Made me change how I thought about games. I am very interested to see what they come up with next.I don't really understand why people can be fans of a game that never existed
Where/when? At Playstation Experience?The game was actually demoed for the press.
Many years ago.Where/when? At Playstation Experience?
Frankly this looked more like a PR stunt on Sony's part to start the conference with a bang given there lack of exclusives. So far, Everything besides TLG, Horizon (no release date at all), Media Molecule's weird movie maker is a multiplatform game (even No Mann's Sky is now only a timed exclusive on PS4)Shadow of the Colossus came out 10 years ago. I hope the game is good. I really do. But I don't have a lot of faith in a studio that couldn't release at least two games in that timeframe. You have two problems. One, the talent left because of mismanagement (which is the only thing that explains not releasing a new game in this time). Two, the talent is still there and they're out of date, not having managed to release a game in this time. Building a game is building the tools and the process you need to realize the creativity of your artists and designers. Did they not give those people the tools they needed? What happened? I'm wary of this title, as great as Shadow of the Colossus was a decade ago.
I disagree about the gameplay. Based on what was going on between the kid, the creature and the physics I suspect they probably had an issue on the PS3.This game looked quite underwhelming..,wrt graphics, but also gameplay wise....
Did they even work on this game for the last years?