The G92 Architecture Rumours & Speculation Thread

Status
Not open for further replies.
Well then I'd ask - why not just release a higher clocked 8850GTS-512MB based on G92 to replace the 640MB GTS?

I am suggesting that is what they're doing. The GTS 640MB as we know it is through, and the 112SP part will surely be faster. A factory overclocked part may perhaps match the old 640MB, give or take, but close enough.

I'm also with the people whom summize the 8800GT may be a cut-down version of something already, perhaps a 6 TCP part, a or a higher-clocked version will be used for something else (gx2?).

I don't know, that would just be my reasoning behind the pricing, discontinuation of the GTS's, and the revamping for the 112SP part. Why else do it?
 
What is the general consensus about the amount of streamprocessors in G92? ;)

64 to 96 ? ;)
But then again, are we talking of stream processors with the same computational abilities as their G80/G84/G86 predecessors (lets suspend -marketing- reality for a minute and consider the G9x moniker as being the recipient of any relevant update on that piece of technological development since the G8x days :smile:) ?
 
http://forum.beyond3d.com/showpost.php?p=1075379&postcount=399
nuckingfutzdz0.jpg

RV670 X2 is MCM type GPU.
 

OMG, you are the devil ! :LOL:

I can't believe someone would actually fall for a quick MS Paint trick job, despite being warned in advance of that fact.
Don't spread rumors anymore, otherwise Fuad, Charlie and Theo won't shut up about it for a month. ;)
 
Last edited by a moderator:
OMG, you are the devil ! :LOL:

I can't believe someone would actually fall for a quick MS Paint trick job, despite being warned in advance of that fact.
Don't spread rumors anymore, otherwise Fuad, Charlie and Theo won't shut up about it for a month. ;)

Collage
 
And ofcourse you always play the popular game 3DM06.:p The HD2900XT was also a good performer in 3DM06, but I don't need to remind you how it did in most games compared to the GF8800GTX (especially with AA). ;)

It seems R6xx still isn't doing too hot in DX10 vs G8x with the most recent driver sets both with and without AA - http://www.pcper.com/article.php?aid=461&type=expert&pid=4

So that 3dmark score might really be irrelevant unless there were hardware issues with R600 that were fixed in RV670 that contributed to driver optimization woes.
 
Bioshock has, generally, nothing to do with DX10, except for some effects, like z-feathering (a.k.a. soft particles) being intentionally remaped and accessible only through the DX10 "path". It's all about raw pushing power here.
 
Bioshock has, generally, nothing to do with DX10, except for some effects, like z-feathering (a.k.a. soft particles) being intentionally remaped and accessible only through the DX10 "path". It's all about raw pushing power here.

Does that change anything when it comes to expectations of R600 performance in the next six months?
 
You might wanna up that... ;)

Does it mean that NVIDIA currently has a GPU with 128 or more Shader Processors??

If this chip really exists why there is no info about it when there is so many info about G92??

EDIT: I thought about G9x series GPU with 128 or more SP :)
 
Last edited by a moderator:
Yep, they do G80.

Joking aside it is more then likely that they won´t be building the huge 90nm G80 well into next year. To answer the ret of the question, one would need to know what G92 actually is.
 
OCW has information about shader-domain of 8800 GT:
The 8800GT graphics card is PCIe 2.0 compliant and come with a core clk of 600MHz and memory will be at 1800MHz. Shader clk is expected to be running at 1.2GHZ (to be finalised).

64SPs@ only 1.2GHz? 1:2 ratio on a late 2007 GPU? Or 6 cluster, with a higer tex-power in comparison to ALU-power than any other G8x-SKU, which wants to compete against 480GFLOPs MADD card?
:???:

Or just NVs misinformation-tactics?
 
Status
Not open for further replies.
Back
Top