Not sure it made it in the trailer, but should be available at launch. Youtube only mentions lack of DLSS3 in trailer.Where's the raytracing in that trailer?
*DLSS 3 will be available only on the PC version of this game.
*Gameplay footage in this trailer was captured without DLSS 3 enabled.
there is no ray tracing media. it will be shared closer to the launch of the gameWhere's the raytracing in that trailer?
Alan Wake 2, Cyberpunk 2077, Call of Duty Modern Warfare 3 and Call of Duty Warzone 2.list for the games that use Ray Reconstruction?
On PC, leverage the power of your GeForce RTX GPU to enhance your experience in Suicide Squad: Kill the Justice League. Use dedicated RT Cores to enable ray-traced reflections, and use your GPU’s Tensor Cores to activate NVIDIA DLSS Super Resolution.
I wonder if that means lumen for lighting then RT shadows ontop but only for characters? Because you could take it as new lighting and RT shadows for characters only which could then be assumed it's not using lumen either as that should benefit more than just characters.Huh, that's an interesting choice for UE5 and also an interesting wording ("character shadows").
RoboCop: Rogue City
The Talos Principle 2
Ho yes ok, i thought harware games was allowed since it was in your first post. But ok, notedBoth use software Lumen, as such they are devoid of any hardware ray tracing.
This will be the thread for all ray traced games on PC, whether software (compute) or hardware (accelerated), all games will be constantly updated, and are classified according to the type of ray tracing used. I did my best to arrange them from lightest to heaviest. Out of topic posts will be reported for deletion.
Software:
World Of Tanks (Shadows)
Crysis 1 Remastered (Reflections)
Gears 5 (Screen Space Global Illumination)
Days Gone (Screen Space Global Illumination)
The Outer Worlds (Screen Space Global Illumination)
Teardown (Path Tracing)
...
In the UE 5.3 documentation they have flagged numerous RT effects as deprecated in future UE 5 base versions. (Lumen influence?),.Ho yes ok, i thought harware games was allowed since it was in your first post. But ok, noted
Anyway, software RT is not relevant as the hardware RT? (real question, I'm not so technically aware).
See you.
UE5 titles with Software Lumen are present since 2020, I didn't add them because it was implied that UE5 titles with Lumen already support software RT, even if they had hardware RT. It's a known quantity. Instead, I only add UE5 titles with hardware Lumen, RT shadows, or Path Tracing.I also don't get it
Don't you mean software not hardware?Ho yes ok, i thought harware games was allowed since it was in your first post. But ok, noted
Oh they are relevant, which is why they are included in the first category, it's just that UE5 games with Lumen are known to operate as compute ray tracing.Anyway, software RT is not relevant as the hardware RT? (real question, I'm not so technically aware).