Tkumpathenurple
Veteran
A full creation kit for modding. Extend the value of the game for years by providing the community with the tools and open structure we need.
Is that likely to be present on XBox or only PC in your opinion? I've no idea what the modding situation is on XBox beyond knowing that Skyrim and Fallout have more mods available than on PS5.
I'd like the Mass Effectiness to be visiting locations with distinct look/cultures/main stories and then a chunk of Bethesda procedural open world RPGness slapped on top of that.
Definitely. That would lovely. This is the sort of game that lends itself quite well to DLC locations down the line. Like the place in The Witcher 3's Blood and Wine DLC. But ideally more of them.
Off topic: how much better would CDPR have fared if they had released some additional Blood and Wine scale DLC to buy more time before CP2077?
It doesn’t look like that type of game honestly. Seems really grounded I think.
Sorry, I wasn't clear. I picked Skyrim because I think it's the king of open world level design. Everywhere you go, there's something to explore, something in the distance to catch your attention, something to do.
As for Mass Effect powers, I don't really mind how something like those are implemented in the overall aesthetic of the game. It doesn't have to be psychic, it can be pure technology. I just want some cool particle effects followed by a room full of fleshy pulp. Why are you looking at me like that?