I don't understand why such animosity towards this game.
I think they are tacklung some very complex technical chalenges here and coming uo with freat final results. And at 60fps at that!
I mean, we had a scene of a 3rd person character swimming in a convincing foggy swamp, with dynamic tesselated rippling water with waves big and small, climbing up a giant moving craft, seamlessly enterinf it and navigating it's cramped cordidors, with detailed and well lit environments in there, with no camera cuts or break in gameplay between the vast outside evironment and indoors, and enventually it evolves into him in the cockpit fighting anemies outside. This is filled with very hard gameplay, animation, lighting, simulation, etc problems, and they seem to have relied in very little smoke and mirros and cheap avoidances of tacking the real thing heads first.
Finally a studio that is not ND or SSM tackling that kind of high polish cinematic 3rd person adventure with grandiose complex setpieces. Of course it has it's rough edges here and there. But for a first studio's effort in this style of game, I'm impressed it looks this good already.