So... Global illumination on the console versions, yay or nay? I have yet to see anything that looked like indirect lighting in the 360 version.
From what I've seen, it is turned off for consoles. A lot of areas fake it (both on consoles and PC) with hand placed point lights.
You could be right on both console Gi=0 in the config file not sure if 0 means lowest setting or off.
One possibility may be the RSM resolution, i.e. 0 = 128x128, 1= 256x256
Another would be turning GI off for specifically marked/flagged objects.
GI disabled.
http://www.abload.de/img/a1-nogifurg.jpg
GI enabled.
http://www.abload.de/img/a2-gi3ura.jpg
GI disabled.
http://www.abload.de/img/b1-nogiznnn.jpg
GI enabled.
http://www.abload.de/img/b2-gituve.jpg
GI disabled.
http://www.abload.de/img/c1-nogicndr.jpg
GI enabled.
http://www.abload.de/img/c2-gi5nsd.jpg
might be easier to find an existing screenshot from the DF gallery.
Might be even easier since GM added Crysis 2 PC vs consoles face off.Game over face off that is
http://www.eurogamer.net/articles/digitalfoundry-tech-comparison-crysis2
At first I thought the zebra was different in 360/PC version...than I checked in game and thats AF.Good to see someone nailing it like that on PS3.Its what...0-16x depending on scene?360 being constant 4x or also depanding on performance?Thats actually fair amount of AF for console game:smile:AF on PC probably needs to be forced in drivers
AF on PC probably needs to be forced in drivers
It appears to be enabled in this shot
http://www.abload.de/image.php?img=2011032222194155sn6b.jpg
which is supposedly from the 360 version.
And from having played the ps3 mp demo myself I can definitely confirm it was working in that as well (some obvious places where sunlight came in from windows or holes in the walls showed it quite well).
Yeah, they use manually placed ambient lights in areas with very specific lighting. They usually only rely on the actual GI system when there is a large amount of sunlight affecting a large area (eg, the Battery Park level).http://www.abload.de/img/crysis2g7rq.jpg
Indoor places fake GI. I tested GI on/off at indoor locations and I did not see any difference. Seems it is only for sun lightsource and possibly some special lightsources.