Didn´t notice there was a thread debating lighting aspects of the game, so might aswell post this request here. Hey Neb!, you seem active in this thread
So i was checking the Cvars config posted, was interested in the ones pertinent to Crytek´s new GI and SSGI implementations:
e_GIGlossyReflections=1 //Enable/disable reflective mode for global illumination. Default: 0 - disabled.
//e_GsmCastFromTerrain=1 //Cast shadows from terrain.
e_GIIterations=32 //Max amount of GI iterations for best GI quality.
e_GISecondaryOcclusion=1 //Secondary GI ray bounce for better GI quality/precision.
//e_GICache=0 //Per frame GI. Higher perfomance impact vs IQ.
Does tinkering with these settings actually work? Are there any tangible differences with the highest configuration the ingame menu allows? Would like to see some screens , if possible, of the same area with the tweaks noted above and with what you get using extreme/max settings Whatever the name is for the pc max settings.