I was talking hardware.
I was talking hardware.
Yeah, 32 MBs of SRAM is very conventional...Similarly, xbone doesn't seem to be pushing any envelopes there either.
Yeah, 32 MBs of SRAM is very conventional...
...MS and friends are just botching the whole thing.
But not 32 MBs ESRAM, suggesting that if anything is proving problematic - a view shared with the fact no-one has ever used such massive SRAM before (and your reference Bulldog has an 8MB largest unified SRAM cache, a quarter the size of XB1's SRAM).A case could be made for that.
Considering we have not heard a word regarding ps4 apu being difficult to manufacture or overheating. And yet, ps4 apu has 18CU's (instead of 12) and the same 8 core jag running at the same speed.
The question of whether SRAM is a good choice or not is orthogonal to whether MS and friends are incompetent in making the chips and supplying devs.So yeah, at this point, it's quite reasonable to second guess the decision to put 32mb of 6T SRAM on the die.
Without specifying a capacity, so it's no point of reference. If you want to compare MS's real product to plans that were dropped as infeasible, how's about you pick something a little more adventurous like memory hypercube or raytracing processors.Regarding the impressiveness of putting 32mb of ESRAM on die ... I'd be impressed if it were offering something never seen before... as Sony said, they entertained the idea of going this route but with a TB/s bandwidth.
Edit:Without specifying a capacity, so it's no point of reference. If you want to compare MS's real product to plans that were dropped as infeasible, how's about you pick something a little more adventurous like memory hypercube or raytracing processors.
Shifty said:32 MBs eDRAM seems little anaemic. Also suggests ROPs aren't on the eDRAM, meaning 170 GBs effective total BW to GPU. And CPU can access eDRAM via northbridge?
eDRAM, not SRAM. eDRAM has been proven to 64 MBs, and now even 128 MBs with Intel. But now I'm getting lost with your meandering points, which just seem to be an array of general complaints against MS regardless of whether it's to do with demo units or not.I didn't think my view on the subject was a controversial one. In fact, I believe you stated something similar in response to the rather anemic 32mb EDRAM:
"We have a variety of Xbox One development kits with built-in functions for different applications, including kits that look like PCs. At this stage - months before launch - our teams and partners are focusing on games' development and the best gaming experience, not on physical looks of the kits. At this period and until launch, you may see a variety of different physical cases that do not reflect of what's running inside."
Thanks but the hardware situation you're criticizing [regarding Windows 7 PCs] was solely our decision. There's no story here.
FFS, this is truly beating a dead horse... Nothing new is being posted, just more of the same items.
The beating can't stop until the dead horse doesn't look like a horse anymore.
eDRAM, not SRAM. eDRAM has been proven to 64 MBs, and now even 128 MBs with Intel. But now I'm getting lost with your meandering points, which just seem to be an array of general complaints against MS regardless of whether it's to do with demo units or not.
So just to clarify, in your opinion
1) MS choosing 4x the largest single unified SRAM array ever is nothing special
2) MS having difficulty making these chips is just them being rubbish
3) MS having a better hardware showing this E3 than they had for XB360's reveal E3 doesn't count for anything
The point about Sony's is going too OT so I'll remove that.