The "costs of using multiple disks" argument really doesn't apply considering the miniscule cost required to press dvds. Using multiple bluray or hd-dvd disks is another story.
Again - on a pc, where the amount of space available in general is much higher than any console, most games are only 2-5 GB in size. Even though a 10 GB game wouldn't be a big deal at all on a 3 year old pc.
Think about it: 10 GB is probably half of the average user's mp3 or digital pictures collection. That's barely enough space to deal with 5 minutes of video editing!
Even the cheapest new computer dell sells, comes with an 80GB hard drive. And the gamers playing the lastest pc games, and willing to buy Dual GeForce 7900 GTX cards to do so, can get 320GB drives!
I had a 120gig hard drive die on me under warranty a year ago, and the manufacturer sent me a 200gig hard drive as the replacement.
Space is not an issue at all on a pc.
Yet. Game sizes still average 5 GB or less.
kyleb said:
It's not irrelevant as there are costs involved in using more disks, and on top of that many consumers do have reasonable limits on the number of disks they are willing to bother with as well as the amount of space on their HDDs they are willing to devote to a single game.
That's certainly true. However pc games designed to use the latest and greatest graphics and to push the hardware as much as possible like Oblivion, Battlefield 2, Half-life 2, and F.e.a.r., only consume on average: 4-5 GB of space.
That's been a consistant trend for the past two years. Despite the advancements in graphics on the pc end.
kyleb said:
For all the same reasons that games with low res textures before that tended to take less than a single GB and yet some others 3 or 4 GB; different games designed under different standards.