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Does anyone have comparisons/impressions of both Morpheus and Oculus Rift in regards to resolution, screen door effect, etc?
hopefully morpheus can be sold cheaper than OR or the same as OR when bundled with PS Eye. sony should have better "economy of scale" and their expertise in making hardware efficiently.
Zombie Games said:Zombie games going VR! Dying Light set for Oculus Rift compatibility on Xbox One and PS4 ... ... ... Lead game designer Maciej Binkowski also revealed the game's VR capabilities will need to meet specifications on both the Xbox One and PS4 before it can be properly supported and be used with the zombie apocalypse title.
While not directly related to the Project Morpheus, Dying Light, the PS4 and Xbox One game is going to support Oculus Rift, which opens up the possibility for Project Morpheus support.
http://www.express.co.uk/life-style/science-technology/542887/Zombie-Games-VR-Dying-Light-Xbox-One-PS4-Oculus-Rift-Zombie-apocalypse?
Lead game designer Maciej Binkowski also revealed the game's VR capabilities will need to meet specifications on both the Xbox One and PS4 before it can be properly supported and be used with the zombie apocalypse title.
"We're going to support the game after its release, and if they'll be ready, hopefully we'll be ready too, Binkowski told Digital Spy.
"We can say that for Sony or Xbox, there's a list of requirements that the game must meet to be released on Xbox platforms for example, so probably we're all learning - there's probably going to be list of requirements like that, for a game to be officially supported by Oculus.
"There's still a lot of technical difficulties, but we're working on it, and I'm really looking forward to playing Dying Light officially on this thing."
Your post seems to imply confirmation of Oculus support for PS4/XBO. I don't get that impression from the full article. The only confirmation I see is TechLand saying they will support the game itself post release.
Article in full said:Techland have been working closely with Virtual Reality chiefs at Rift to support the new tech, although it won't be available until the headset is officially released.
Lead game designer Maciej Binkowski also revealed the game's VR capabilities will need to meet specifications on both the Xbox One and PS4 before it can be properly supported and be used with the zombie apocalypse title.
"We're going to support the game after its release, and if they'll be ready, hopefully we'll be ready too, Binkowski told Digital Spy.
"We can say that for Sony or Xbox, there's a list of requirements that the game must meet to be released on Xbox platforms for example, so probably we're all learning - there's probably going to be list of requirements like that, for a game to be officially supported by Oculus.
DigitalSpy said:As well as Oculus VR, Binkowski said Techland has development kits for Project Morpheus - the PS4's own virtual reality headset - but couldn't confirm whether support would be made available.
And is Sony really going to support OR when they have a competing product?
He said in the beginning that he has dk2, so the new one (full hd).Here are boogey2988's impressions on Morpheus. Apparently, they were showing it off in the conference floor.
I don't know if his OR, with which he makes the comparison to, is the older 720p model or the new one.