Sony VR Headset/Project Morpheus/PlayStation VR

3D movies are great in VR (more so than 3D TVs), i hope they manage to find a way to support 3D blu-rays.
 
Last edited:
I think the format would have to be different for 3D bluray. They use forms of polarization. That being said if there were a studio/publisher that would be likely first to adopt separated left right channels for VR on blu-Ray , it would be Sony.
 
I think the format would have to be different for 3D bluray. They use forms of polarization. That being said if there were a studio/publisher that would be likely first to adopt separated left right channels for VR on blu-Ray , it would be Sony.
On the disc, 3D bluray is two separate 1080p streams. It's up to the display to decide what to do with the data.
 
Afaik, basically all 3D movie format (or all 3D VR thing) is mostly about packaging the frame. It's up to the display to be compatible with the package. Usually most display is compatible with whatever 3D the content uses. They could accept SBS, top down, BD thing, etc. PSVR should be easily compatible with whatever 3D format. Even if it doesn't, it should be relatively easy job for the break out box to convert whatever 3D format to something that PSVR could accept.
 
:D http://www.mcvuk.com/news/read/play...p-by-almost-1-000-overnight-on-amazon/0164124
According to gaf PSVR sold out within 5 minutes in UK and German amazon

US Amazon is simmilar today. +1000% for PS4 camera [#14 on the overal best seller list], while two Move packages got +500%.

I'm probably going to use the included earbuds with my phone though!
Looking at the image, I think that included earbuds are made specifically for PSVR. Its cabling is very short.

25697407392_4e65e6b950_b.jpg



As for watching 3D movies in VR space, many VR Cinema apps on PC support that feature. Users who tried it report that 3D reproduction of movies is excellent.
 
You can't subtract what people already own on one side to lower the price, and not do the same thing to compare with the other side.

I'm not aware that I did. I compared the value of what you're getting in the box from each solution. Surely that's the most direct and fair comparison? It's what enabled me to respond directly to Clukos's point further down.

Ps4+camera+moves+psvr: $850
Oculus+touch+minimum PC: $1730
[/QUOTE]

You're assuming Touch will cost $230? That sounds like an awful lot to me. If you're adding delivery costs in there then that should probably be applied to both.

In any case though, it's probably not a good idea to compare against todays Rift and PC prices rather Octobers when the PSVR will be available. Oculus may or may not come down in price in the intervening months but it's certain that the minimum spec PC will.

A self built Kabylake + Polaris min spec PC + Oculus + Touch package around October is unlikely to run north of $1500. That still makes PSVR a great deal of course.

Sounds like it's pretty much the minimum to me. Sure you could go with lesser specs and have a choppy/inconsistent framerate if you want...

You could always just lower resolution and/or settings like usual.

Unless both of those options are fixed, which would be a first for PC gaming, then there's no reason you would have to compromise on frame rate with a lower power GPU (up to a limit of course - I'm thinking 280/960 levelish).

If you try to pre-order Oculus Rift from their site right now
EU: €699
UK: £499

The Vive
EU: €899
UK: £689

These are prices without taxes or transportation fees added! It's not even funny.

I'm not clear on this tbh. The website only says the £499 excludes shipping on my order and then gives me a total order cost (including shipping) of £529. Will be a bit of a bummer if I have to pay another £100 on taxes.

And i was correct in assuming that the VR technology doesn't cost as much as they want us to believe it does.

Sony Will Sell PlayStation VR At A Profit, Not As A Loss Leader

Wasn't Palmer saying they're selling the Rift at a loss? Even At $600, Oculus Isn't Making Money On The Rift VR Headset :LOL:

I'm not sure that's a fair analysis. OR is (apparently) a higher quality headset so is naturally going to have a higher BOM (that manual IDP for example). Plus in the box you're getting 2 games, a remote, a camera and a wireless control pad. That's a fair bit more than you're getting in the box with PSVR. It's not outrageous to think that the BOM for all of that could be at least $150 greater.

Yes, i think people need to try out VR before cashing out on this tech. Although, just by pricing alone PSVR presents less of a risk for consumers than the Rift or Vive which, if you add the cost of the PC to run them properly, cost upwards to 2.5k-3.5k instead of "just" 800-900 $/€ for PSVR.

I'm not sure how the cost could ever get that high in Europe. A self built PC meeting the minimum OR spec in October is unlikely to cost more than around Euro 800. Even with all the taxes on the headset and assuming none of that drops in price before October, you're going to struggle to spend another Euro 1700!
 
You're suggesting that those Oculus headphones look better than the ones supplied by Sony? Well, to my eyes the Oculus ones look cheap.

It's not about how they look (how on earth can you tell how expensive they are from looking at pictures?) or even about quality (although if I had to wager I'd put a very big stake on the OR on ear headphones being of higher quality than the Sony earbuds). It's more about comfort IMO. I can't see many gamers wanting to game for hours on end using earbuds whereas the on ear headphones supplied with the Rift will likely be good enough for most. But hey, maybe that's just me.

My perspective is that all of these VR headsets should allow for other audio devices to be attached, so that you're able to use your own (and likely better) headphones. I'll probably keep those Sony buds as backups only, as I burn through buds every 6-12 months (I listen to a LOT of music).

Oculus already allow that.
 
They got the price right, I think. Kind of at the upper end of what I'd consider an acceptable launch price, but it should sell very easily there. But why isn't the camera bundled? Is the camera used to track your head, or just the move controllers? I would think head tracking would be an absolute must for VR.

For me, the Canadian price, like most things right now, is insane. I'm out. $550 CAD? No way. $429 CAD for the PS4, $550 CAD for the headset then add the camera and the move controller. Over $1K CAD. Nope.

For users that already have a PS4, especially if they had a PS3 and already have move controllers, it's probably a no brainer. This thing will sell like crazy.
 
I've never seen an item priced in GBP without taxes included. Here you get a price, that's what you pay, tax and all. Checkout, pay, boom.
 
how on earth can you tell how expensive they are from looking at pictures?

Are you unable to read something's quality by looking at the materials? The Oculus headphones do not look very good to my eyes:

00c542dfe982aaf3dd925f2ddbcd473a.jpg


What do you think? Looking comfortable?
 
They got the price right, I think. Kind of at the upper end of what I'd consider an acceptable launch price, but it should sell very easily there.

It'll be interesting to see how the market reacts to the price. Whichever way you cut it, VR is expensive technology and this is lowest entry price. Of course it's the games that'll make or break each VR platform.

But why isn't the camera bundled? Is the camera used to track your head, or just the move controllers? I would think head tracking would be an absolute must for VR.

Because some of us have a camera, some of us have Move and some of us have both. I think in terms of demographics, the people already invested in these technologies are more likely to be interested in VR so why penalise the folks who have already invested in Sony's compatible motion tech.

Making different parts of the system available with a little trust in retailers to make new buyers aware of the requirements seems like the least risky move compared to having different bundles of different combinations of PSVR, the camera and Move. Some mistakes will happen of course, I remember GAME forgot to tell me to buy memory card when I bought my PlayStation. Nowadays you can't get out the door without them trying to sell you accessories you don't need, let alone the ones you do!
 
Last edited by a moderator:
]I'm not clear on this tbh. The website only says the £499 excludes shipping on my order and then gives me a total order cost (including shipping) of £529. Will be a bit of a bummer if I have to pay another £100 on taxes.
I've never seen an item priced in GBP without taxes included. Here you get a price, that's what you pay, tax and all. Checkout, pay, boom.

1muswo.png


Unless the UK doesn't charge customs duty then you'd have to pay more for the Rift, i'm not so sure about Vive though.
 
1muswo.png


Unless the UK doesn't charge customs duty then you'd have to pay more for the Rift, i'm not so sure about Vive though.
Rift is a two-bit operation regards distribution. It's being sent out of US via basic post AFAIK and they aren't handling the customs. Sony has proper distribution and pays necessary duties at import. Hence everything in UK and EU via major retail is sold at list price (or below for discounts) and never has hidden charges for import. Seriously, who goes into a store to pick up a £400 TV only to be told they need to pay an extra £53 for import duties??
 
On the disc, 3D bluray is two separate 1080p streams. It's up to the display to decide what to do with the data.
oh crazy, oh that actually makes sense. It's up to the TV to display it. Right, that's why different TVs have different types of 3D glasses, some active, some passive etc.
 
Wow, I didn't realise you could pre-order already. Pre-ordered with good old reliable Amazon UK.
 
Last edited by a moderator:
For the record, this is how shopping works in the UK: you buy something that costs £349, the price is £349, you pay £349. Then maybe, sometimes, if you're lucky, at the very end the seller goes "by the way, out of those £349, £58 was tax. Thank you. Bring your money back soon!"

1eb573e4eb48581afc68ad8380c97f68.jpg
 
They got the price right, I think. Kind of at the upper end of what I'd consider an acceptable launch price, but it should sell very easily there. But why isn't the camera bundled? Is the camera used to track your head, or just the move controllers? I would think head tracking would be an absolute must for VR.
Sony said there will be bundles, but those have not been decided yet. Retailers can also make bundles themselves without having problems with managing different SKUs.

It requires the camera, and it requires a PS4, some games require Move (DS4 is expected to be the most popular control for PSVR, probably for all AAA games). The camera isn't bundles because millions of us already own any combination of one, two, or all three of those requirements. The camera sold well because it's used primarily for video chat. There's no way to make a universal bundle, there are too many permutations.

The same thing would have happened if XB1 made a VR headset that requires Kinect. Some have it, some don't.
For me, the Canadian price, like most things right now, is insane. I'm out. $550 CAD? No way. $429 CAD for the PS4, $550 CAD for the headset then add the camera and the move controller. Over $1K CAD. Nope.

For users that already have a PS4, especially if they had a PS3 and already have move controllers, it's probably a no brainer. This thing will sell like crazy.
Yep, when I preordered Vive, it was $1200 CAD just for the Vive, then I had to upgrade my 780 which wasn't meeting the minimum requirements, another $400 CAD to sidegrade a GPU I had already paid $500 for only 2 years ago. I just gave up until I upgrade my PC for something better than the minumum.

$550 CAD to get into VR on my PS4
$1600 CAD to get Vive for my PC
I'll definitely have both eventually, but holy shit that costs a lot. And this is before tax!
 
Rift is a two-bit operation regards distribution. It's being sent out of US via basic post AFAIK and they aren't handling the customs. Sony has proper distribution and pays necessary duties at import. Hence everything in UK and EU via major retail is sold at list price (or below for discounts) and never has hidden charges for import. Seriously, who goes into a store to pick up a £400 TV only to be told they need to pay an extra £53 for import duties??

Yes, that's why both the Rift and Vive seem like US only products regarding viability for now. I think Sony will do much better globally.
 
Back
Top