So apparently, multiple rumors are spreading about PSVR being between $800 and $1200, and Vive will be $1500.
Osvr have 1080p screen and it's 300 dollars right? Isn't sony should be able to make something like that cheaper? Or someone there than that at the same price?
I still have no clue what costs so much in Oculus Rift. Yes they have 2 screns, and they use cloth, but still...
Some 10% better or lighter optics can mean a 3x price increase.
...I'm not seeing any software which is compelling enough for me to leap early...
They have used Kinko Optical custom lenses on the PS4 camera. It's a massive producer with plants in China and Taiwan. They make everything from tiny smartphone camera lenses to big DLSR glass.Are Sony using third party optics? The cost of optics is predicated upon knowhow (which is a one time investment until PSVR2) and capital production equipment and material. Full economic cost of production generally does not scale in real terms - this is an arbitrary ramping for competitive high-demand commercial markets.
TL;DR - Sony's costs wouldn't ramp like that if they produce their own optics.
Curious on Sony's cost but as much as I'm convinced by VR from my own experiences I'm not seeing any software which is compelling enough for me to leap early. I think Sony will do fine as long as they make sure their price is below Rift and their messaging is right. So basically avoiding saying anything Palmer Luckey would say
Yeah, Osvr is very cool, I think it's using an acromat doublet lens, which is awesome, but it's a small diameter... which is bad because we're back to the problems of prescription glasses clearance, and finicky positioning. Still seems an improvement over DK2. I hope the next iteration (1.4?) will be rgb, right now it seems to be pentile oled.Btw when I mentioned osvr, I meant it's osvr, the 300 dollar headset from razer. It have 1080p screen.
And measly 60hz display refresh rate [confirmed at CES].Btw when I mentioned osvr, I meant it's osvr, the 300 dollar headset from razer. It have 1080p screen.
Contributing to the low persistence is the 240hz frequency rate the display operates at.And measly 60hz display refresh rate [confirmed at CES].