Sony: Press Conference & Tokyo Game Show

Wonder if it will be built into TVs sooner rather than later ...

Yes, when they are ready, may be a good exercise to include Vita guts into devices that make sense.

It would help lower the cost faster, and also take away the decision "Should I buy a Vita ?".

Vita TV sounds good especially *if* it can play entry-level Gaikai games.
 
So, I'm not getting the PS VITA TV, myself.

99 USD (if/when it comes to the US, it's currently a Japan only product) + XX USD for a controller + XX USD for a memory card in order to play PS VITA games on TV? And it can't even play PS VITA's Uncharted?

That's already pretty much the cost of an entry level 12 GB PS3, which has more games that look better on the TV and comes with a controller.

I'm not seeing how this is compelling in any way, except for people that already own a PS3 and VITA (so you don't have to necessarily buy a controller and memory card). And even then, I question the value of it.

Regards,
SB

Hopefully they'll mitigate this with DS4 support. The rear touch pad isn't really used in many games. And usually it just requires a touch or stroke. That could just be replaced by the secondary triggers on a DS.
 
The title of their keynote is "The World PlayStation 4 Creates”

May be some user info about the new PS+ (including Gaikai) and the UI ?

... plus third party game worlds ?

The VR thing doesn't sound far along enough to impress. It may be difficult to show on-stage too.


... come on, I want to see teh UI in action. D^8
 
The things which surprised me from TGS were things I was definitely not even thinking about. In fact, basing this conference on what we should have expected, it is a massive disappointment... which should read: no TLG or VS XIII/XV.

I was quite impressed with the Vita TV piece of kit.

What surprised me is that Sony is not being hard line with Vita being only one device. And this should be impressive for many reasons. It shows they would like to broaden the base of Vita and shows that they are changing to say it's OK to decentralize the experience from one device.

In that sense it's a very big departure from what Sony normally does. I'm excited to see what kind of success or lack thereof there is for this new paradigm for Vita in Japan.
 
The things which surprised me from TGS were things I was definitely not even thinking about. In fact, basing this conference on what we should have expected, it is a massive disappointment... which should read: no TLG or VS XIII/XV.

I was quite impressed with the Vita TV piece of kit.

What surprised me is that Sony is not being hard line with Vita being only one device. And this should be impressive for many reasons. It shows they would like to broaden the base of Vita and shows that they are changing to say it's OK to decentralize the experience from one device.

In that sense it's a very big departure from what Sony normally does. I'm excited to see what kind of success or lack thereof there is for this new paradigm for Vita in Japan.

VITA TV is an interesting option for the living room - it could do well if they can get the price down. IMO they should sell at or near cost and focus on bringing in money thru PSN and software/service sales. It definitely has an advantage with >1000 games already available for it but price could negatively impact adoption as many have already pointed out that its not that much cheaper than a PS3 at this point.
 
THe vita thing looks interesting . It would really depend on the movie/tv services you could get on it. I would rather we had a shrunk ps3 with no optica drive tho
 
Yeah but they probably don't want to propagate more Cell use in the future (built-into TV, phones, tablets). They may prefer an ARM platform + streaming.
 
So, I'm not getting the PS VITA TV, myself.

99 USD (if/when it comes to the US, it's currently a Japan only product) + XX USD for a controller + XX USD for a memory card in order to play PS VITA games on TV? And it can't even play PS VITA's Uncharted?

What is that? Why won't it play Uncharted ? its a Vita without the screen and buttons.
 
Uncharted on Vita used a lot of the touch screen stuff for melee, making rubbings and other stuff. They'd have to patch some of those things out to make it playable with a DS3.
 
So, I'm not getting the PS VITA TV, myself.

99 USD (if/when it comes to the US, it's currently a Japan only product) + XX USD for a controller + XX USD for a memory card in order to play PS VITA games on TV? And it can't even play PS VITA's Uncharted?

That's already pretty much the cost of an entry level 12 GB PS3, which has more games that look better on the TV and comes with a controller.

I'm not seeing how this is compelling in any way, except for people that already own a PS3 and VITA (so you don't have to necessarily buy a controller and memory card). And even then, I question the value of it.

Regards,
SB

One that cannot perceive value is not an argument for no value.

When did you ever care about Uncharted?
You bring it up just to "seemingly" make it a valid argument.
If you cared enough about Uncharted you would have bought one. I'll leave it at that.


I see the PSV TV as a device that is catering to the indie department, as well as solving a problem that many people never thought they had until Sony brought up the solution.

First of all, Many titles in reality do not need touchscreen.
For example, I honestly cannot think of a valid example of a 2D shooter game that absolutely NEEDS the touchscreen for the game to work properly. They may very well bring over a simplified version of Resogun to PSVita TV/PSVita for all I'm concerned and it would probably be a great title without needing the touchscreen.

Of course, the touchscreen can be programmed and designed to make the game even more fitted to gameplay. However, they have always seemed like an afterthought.
These indie games fit very well in the PSV TV ecosystem, and what do you know? They also work perfectly fine for the PS Vita.


Second of all, Sony seems to have learned a big page from Apple and instead of providing independent products, they have started to provide a family of products that assist each other, bringing additive services.

For example, if we just look at the services we get from coupling the three products, PSV, PSV TV, and PS4, we can have 4 configurations.

If we simply look at gaming, it becomes quite clear how many more modes of gaming this opens up.

PSV + PS4
1. Ability to play PS4 games on PS4
2. Ability to play PS4 games on PSV (mobile)
3. Ability to play PSV games on PSV (mobile)

PSV TV + PS4
1. Ability to play PS4 games on PS4
2. Ability to play PS4 games on a second TV
3. Ability to play PSV games on a second TV

PSV TV + PSV
1. Ability to play PSV games on PSV (mobile)
2. Ability to play PSV games on a TV

PS4 + PSV + PSV TV
1. Ability to play PS4 games on PS4
2. Ability to play PS4 games on PSV (mobile)
3. Ability to play PS4 games on a second TV
4. Ability to play PSV games on PSV (mobile)
5. Ability to play PSV games on TV


The point is the increasing number of modes of gaming you get to choose, not to mention that all PS4 media services are also extendable to PSV and PS4.

Many of these functions will seem like moot to people, and yes, it was also a moot point for me a while ago.

However, I was lucky enough to have an experience of being able to play Dragon's Crown on PSV or PS3, as well as Monster Hunter Portable 3 on PSP(or PSV) and PS3.
Both of these titles have the ability moving saves between the devices, It was enlightening to see how I could enjoy the same game in different settings, and how it makes the experience much more flexible and enjoying.
 
Cool, :) but how many units ?

Some games provide an alternate stick scheme for touch input. They know some gamers hate touch input. e.g., you can touch the bubbles in Rayman Origins to pop 'em, or you could have Rayman run into them.
 
Perhaps I've missed it, but why not make the PS4 into a form of general (not just backups) network storage to the other limited-capacity PS devices?
It'd be a small value-added synergy for owning the PS4 and its little friends.
Sadly, if it weren't for the portability aspect, it would be a better deal on a money per GB basis to buy PS4s if you chew through enough storage.
 
Sony has already talked up its sometimes autonomous download and stream out capabilities, and it discussed system features that can arbitrate and load-balance data going into and out of the device. This is the console that downloads and allows remote viewing/play on a whim.
The other devices would just be one more, and if push came to shove the PS4 could throttle or indicate it's busy.

I think there could be a theoretical possibility, but I grant that there may be complexities I haven't thought of.
A cohesive push like that would be a sign that there's a platform or constellation of devices that Sony takes seriously.
 
Their external HDD NAS product is Nasne at the moment. It's accessible from Vaio, Vita and PS3. PS4 access should be possible. It comes with TV tuner and DVR capability too.
 
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