So, I'm not getting the PS VITA TV, myself.
99 USD (if/when it comes to the US, it's currently a Japan only product) + XX USD for a controller + XX USD for a memory card in order to play PS VITA games on TV? And it can't even play PS VITA's Uncharted?
That's already pretty much the cost of an entry level 12 GB PS3, which has more games that look better on the TV and comes with a controller.
I'm not seeing how this is compelling in any way, except for people that already own a PS3 and VITA (so you don't have to necessarily buy a controller and memory card). And even then, I question the value of it.
Regards,
SB
One that cannot perceive value is not an argument for no value.
When did you ever care about Uncharted?
You bring it up just to "seemingly" make it a valid argument.
If you cared enough about Uncharted you would have
bought one. I'll leave it at that.
I see the PSV TV as a device that is catering to the indie department, as well as solving a problem that many people never thought they had until Sony brought up the solution.
First of all, Many titles in reality
do not need touchscreen.
For example, I honestly cannot think of a valid example of a 2D shooter game that absolutely NEEDS the touchscreen for the game to work properly. They may very well bring over a simplified version of Resogun to PSVita TV/PSVita for all I'm concerned and it would probably be a great title without needing the touchscreen.
Of course, the touchscreen can be programmed and designed to make the game even more fitted to gameplay. However, they have always seemed like an afterthought.
These indie games fit very well in the PSV TV ecosystem, and what do you know? They also work perfectly fine for the PS Vita.
Second of all, Sony seems to have learned a big page from Apple and instead of providing independent products, they have started to provide a family of products that assist each other, bringing additive services.
For example, if we just look at the services we get from coupling the three products, PSV, PSV TV, and PS4, we can have 4 configurations.
If we simply look at gaming, it becomes quite clear how many more modes of gaming this opens up.
PSV + PS4
1. Ability to play PS4 games on PS4
2. Ability to play PS4 games on PSV (mobile)
3. Ability to play PSV games on PSV (mobile)
PSV TV + PS4
1. Ability to play PS4 games on PS4
2. Ability to play PS4 games on a second TV
3. Ability to play PSV games on a second TV
PSV TV + PSV
1. Ability to play PSV games on PSV (mobile)
2. Ability to play PSV games on a TV
PS4 + PSV + PSV TV
1. Ability to play PS4 games on PS4
2. Ability to play PS4 games on PSV (mobile)
3. Ability to play PS4 games on a second TV
4. Ability to play PSV games on PSV (mobile)
5. Ability to play PSV games on TV
The point is the increasing number of modes of gaming you get to choose, not to mention that all PS4 media services are also extendable to PSV and PS4.
Many of these functions will seem like moot to people, and yes, it was also a moot point for me a while ago.
However, I was lucky enough to have an experience of being able to play Dragon's Crown on PSV or PS3, as well as Monster Hunter Portable 3 on PSP(or PSV) and PS3.
Both of these titles have the ability moving saves between the devices, It was enlightening to see how I could enjoy the same game in different settings, and how it makes the experience much more flexible and enjoying.