How long has the PSP been out?
Time for a new model. Doesn't need to be more powerful, just have some built-in storage, better battery, maybe better form-factor and controls.
Sony better watch out. With iPhone having capabilities approaching the PSP already, as well as a very easy and centralized distribution of media and games, more games developers might be tempted.
A dedicated games handheld can only work at a low price like the DS, which seems to have more appealing games (more hits anyways).
If you want to get up around $250-300 with any kind of usable storage, it has to offer other virtues. How many PSP owners are NOT investing in higher-capacity memory sticks and importing media into it with various apps?
I don't know that porting PS2 games is the way to go. They have to have more games which are pick up and play and can be put back down at any point. Portable/mobile gaming is about short bursts of gaming, not extended sessions which console games sometimes command.
As big a hit as God of War was for the PSP, how does it compare to the lower-priced DS games, mobile games? They have to assess what kind of gaming experiences the market seems to be valuing.
If you want an engrossing, graphics tour de force like God of War, wouldn't it be better playing it at home on the console? GoW PSP may have sold well but were people mostly playing it at home?
Time for a new model. Doesn't need to be more powerful, just have some built-in storage, better battery, maybe better form-factor and controls.
Sony better watch out. With iPhone having capabilities approaching the PSP already, as well as a very easy and centralized distribution of media and games, more games developers might be tempted.
A dedicated games handheld can only work at a low price like the DS, which seems to have more appealing games (more hits anyways).
If you want to get up around $250-300 with any kind of usable storage, it has to offer other virtues. How many PSP owners are NOT investing in higher-capacity memory sticks and importing media into it with various apps?
I don't know that porting PS2 games is the way to go. They have to have more games which are pick up and play and can be put back down at any point. Portable/mobile gaming is about short bursts of gaming, not extended sessions which console games sometimes command.
As big a hit as God of War was for the PSP, how does it compare to the lower-priced DS games, mobile games? They have to assess what kind of gaming experiences the market seems to be valuing.
If you want an engrossing, graphics tour de force like God of War, wouldn't it be better playing it at home on the console? GoW PSP may have sold well but were people mostly playing it at home?