PSP peripherals not supported on PSP Go

Kingdom Hearts pisses me off actually. But what do you mean about PS1 games on disc? You can't play those on a 3000 either.
My point was that unless you have most of the PS1 games on disc, you won't be able to play them. Sony (3rd parties too) has been bad at gathering those mass amounts of PS1 games to be available on PSN, I was only speaking on it as a problem with Sony managing PSN in general.

It's storage for games, savegames and media. Have to store them somewhere, right? You can still expand it further with memory sticks (as you can on the non-Go PSPs), it's just that you get 16GB thrown in to start with.

With games typically ranging from a few hundred MBs up to a gigabyte, PSP storage fills up fast. I "only" have an 8GB stick in my PSP3000 and I constantly have to make hard decisions about which games to keep. Actually I've started purchasing games on UMD again, just to avoid/reduce the storage juggling. Since the Go is download only, ample storage for games is doubly important.
And that's the problem the PSPgo has compared to the normal PSPs, you can only rely on PSN for where to get your games while normal PSPs can use the best of both worlds by utilizing UMD and PSN on the same handheld. Oh and the PSPgo has a lower battery life playing a downloadable game compared to PSP-2000/3000's battery life when playing a downloadable game.

How is your question relevant?

That resulted in that a PSP 3k with additional flash was in most cases every bit as good as the PSP Go, bar the savestate thing and the bluetooth (including being able to play with your DualShock on it). I think the device had a lot going for it, but the biggest failure imho was that all its ports were no longer compatible. This was what personally has held me back much more than the lack of UMDs, as I don't really bother with those anymore - everything I got on my PSP since the Go's launch has been straight off the PSN.

Of course, being able to play UMDs is still attractive and as long as there are games out there that you can't get on PSN, or deals which make the UMD version much more attractive, then many people are just going to stick to the original PSP.

EDIT: what Sony has done to the PSP apart from designing the hardware in a way that I am not quite happy with as mentioned above? Most UMD games that don't come to the PSN store don't go there because their publishers, not being Sony, don't care to get it there. Sony can't make them.
Questions:

1. Does the PSPgo have password protection? If someone's gonna pay 250 bucks for a device, there should be some protection so no thief can have access to any content on the system.

2. Can you have more than one account for it? Say I have certain games I don't want others to access to, or I want to have separate accounts for certain relatives (I have a younger brother).

3. Compared to Apple's online store management/organization and sales terms, how well would you say Sony's store is?

I don't want a PSPgo, but if Sony fixes any issues I have with all the current PSPs on the next one, then I might make more of an effort to use the online store (still want a UMD slot though).

I think appeasing US brick&mortar retailers is the real issue. Downloadable games should by all rights be priced cheaper because you get less (can't resell them), but also because the distribution itself is so much easier. But if a publisher ever dares to do that, Gamestop et al will cry foul because an adequately priced download version cuts into how many units they can move.It's a weird situation. Gamestop's whole business model is already openly hostile towards publishers. I don't really get why efforts are made to keep good relations with such a company.
While I don't trust Sony/MS with providing a well-done online retailer, I do feel that Gamestop (and other retailers) are pushing around publishers pretty damn easily. Look at DLC/pre-orders, publishers always feel the need to provide retailer-specific content. Then there's used games, instead of standing-up to retailers about used games they cock-block consumers who're looking for the best deal available.

Don't get me wrong, I don't support a completely digital sales model (I support boxed and downloadable games for the future), but I do feel that the games industry as a whole needs to start smarter decisions. Nobody should come out of all this indecisiveness feeling screwed-over.
 
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Gamasutra article wanted something more for Go games, because of extra HW, only extra HW in Go is flash ram, so Tuna was wondering wtf is Gamasutra talking about.
I see now. It's my fault then, sorry. I didn't trace the conversation back far enough.
 
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