I seem to be missing the point completely, then.Walk? You can warp to locations via the virtual PSP.
What is the point of Home if all it is can be encompassed by a "virtual PSP" you use? Is there no purpose to the massive environments and walking around in them, since that's almost all the screenshots ever depict.
Party management, a la Halo 2/3? Why is this not a game-level feature?Your post also doesn't refer to the party management functionality of Home, which if widely implemented, would be useful to anyone who plays online with friends.
I know it's free, and there's no harm in it, but I think there is some harm in it. I think way too many development cycles are being spent on the Second Life-aspect of Home that I would never use, and feel most people would treat it the same way. The only people I seem to meet that are genuinely excited about Home and what it brings are on the hardcore PS3 sites or in threads like this. Most people don't seem to understand what it's all about (myself included).If that also doesn't appeal in addition to the other core functionalities (the trophy system, community aspects, the media sharing you mentioned etc.), then perhaps indeed Home won't be for you. But the good thing is, it's free, there's no harm trying it and seeing for yourself.
The trophies and all are a great example. XBL Achievements are practical in that they can be accessed in-game, you can compare it with friends in-game, you can view them online, etc. The Home trophy system sounds like the implementation we've seen in many games like PGR before, where you have a room that has 3D objects you've unlocked/won. I don't know of anyone who actually uses and likes those features, but they still pop up in games from time to time. There was all kinds of excitement about Lord of the Rings Online adding community housing and wardrobe. You can win trophies, chat with friends, dress up in costumes, decorate/remodel your house, etc...the problem is, except for in the days this was added into the game, no one seems to care about that anymore. It's one of those "nice in theory, boring in practice" aspects.
I have a laundry list of problems with the PS3 firmware and software, and I can't help but think a lot of the fundamental problems (XMB in game, anyone?) if they weren't spending so much development time refactoring the lighting model for some half-baked Second Life clone?