A first report from the GDC Home session with a bit more info on items and such:
http://www.psu.com/GDC--PlayStation-Home-Tools-and-Details-News--a0002832-p0.php
Football would be awesome...
There's some pics there too, I'll link a couple in a sec..
Bubble machines, hehe:
Points of some kind?
edit - article has updated with a video of a game launching sample shown.
Article also says they showed how to create menu systems for launching gamers into multiplayer games from Home.
On another technical note, the page shown briefly at the end of the video shows that mini-games are scripted using Lua.
http://www.psu.com/GDC--PlayStation-Home-Tools-and-Details-News--a0002832-p0.php
*Update (30mins into presentation)
For a quick update, one key feature that the new PlayStation Home tools will allow for is the ability for developers to create custom clothing, furniture, and avatar heads for Home users. An example could be having an unlockable Sweet Tooth head from Twisted Metal for your Home character. Although, any heads created by developers will be static and will not be customizable by users. Other features shown include scene tools for creating private and public spaces and how to create a menu system for Home users to jump from Home into multiplayer games.
Update #2
Developers will be allowed to create Home Interactive Items. The first item shown was something called a "Bubble Machine" which users can pull out using their in-game PSP menu and drop on the ground. Other items talked about included a virtual camera, tv remotes, and footballs. Developers can produce items to both sell or giveaway. Also items in the game can be interactive (such as the football which uses Home physics) and be picked up and dropped. Items can have animations, collision, and audio. (Developer shows images, inlcuding a scene with 20-30 Home users dancing with Bubble machines all around)
Football would be awesome...
There's some pics there too, I'll link a couple in a sec..
Bubble machines, hehe:
Points of some kind?
edit - article has updated with a video of a game launching sample shown.
Article also says they showed how to create menu systems for launching gamers into multiplayer games from Home.
On another technical note, the page shown briefly at the end of the video shows that mini-games are scripted using Lua.