It had a ton of mini games and I am pretty sure it did support some game launching.But Home's dead right?
They never did interesting things like game launching from virtual lobbies or have mini social games.
But Home's dead right?
They could bring it back online. But it requires a lot of work to prep it for VR. The only game I've ever released was on @Home and I had to do everything through their Lua SDK.Yeah, and that perplexes me. I think they killed it in ~2015 so PSVR must have been a known quantity internally. How was the potential missed? WHY was the potential missed?
I guess ultimately that's what perplexes me the most. We're two different departments so out of touch they simply missed each other? Ships passing in the night?
If you read through this thread, I had a little insight from a dev who created content for Home. It made money for the content creators as the people who 'played' Home liked buying junk. The Home developers had vision and had a version working on PC, but the Powers That Be pulled the plug instead of investing in it. There's no alternative at the moment. Atom Universe aims to be a Home alternative and is slowly growing, but it's presently pitched as a virtual theme park and it hasn't the investment needed to make it into a proper Home yet. Still, it's written in UE4 and supports VR.
You have to have PS+ to play online games - that's reason enough for most.