Sony Home - The official thread*

http://www.joystiq.com/2010/07/14/develop-is-playstation-home-the-next-great-game-development-pla/

For starters, O'Luanaigh lauded the Home Development Kit Sony has created as an incredibly robust game-creation engine. Nobody knows about this potential, though, because most developers have spent their time in Home making simple promotional spaces for other games. "We see games as exciting as Joe Danger [coming to Home]," O'Luanaigh said. "It's essentially a great MMO engine."

Home is also a great place to make a game, O'Luanaigh said, because there's very little there competing for users' attention at this point. While thousands of games are trying to outgun Zynga and Playfish by going for Facebook's millions of users, virtually no one is aiming their games at Home's 12 to 14 million regular users, O'Luanaigh said.

...

here are some downsides the PlayStation Home development. O'Luanaigh said Home users have come to expect high-end 3D graphics, which are a lot harder to put together than the simple art of many casual or social games. Those high-end graphics also make it hard to port Home games to simpler platforms like Facebook and the iPhone
 
http://www.alphazone4.com/2010/07/jack-buser-on-playstation-home-big-announcement-on-monday

PSXExtreme recently sat down with Jack Buser, the American PlayStation Home director. You should read the full interview, but we have grabbed some of the nuggets of great news Jack has been talking about.

First off, Jack hits us with some statistics, apparently users on average PlayStation Home session length is 70 minutes, which is a pretty phenomenal amount of time to be averaging.

... up from 50-60 minutes I think ?

The first step towards Trophy integration has been to award virtual items based on Trophies in select games[...] What’s Step 2? …I can’t talk about it yet but I can tell you the idea of Trophies in Home is one we are committed to, and we’ve already begun…

Last but not least, be on the lookout for a big Home-related announcement coming on Monday. We can’t tell you anything about it right now but based on the tone and subject matter of this interview, you can probably guess what it might entail…

Original source:
http://www.psxextreme.com/feature/609-1.html
 
Ha ha yeah... they got one thing right so far, which is to focus on gamers only/first. Otherwise, they'd have gone the way of Google Lively already. :p

Unfortunately, IMHO, they wasted a lot of resources to get here. It looks like they are slowly adjusting and getting back on track.

Instead of simplifying the UI and go the utility route, they decided to become a destination itself. I think the base will be (much) smaller this way, but they may have more avenues to make money if the users like Home enough.

Either way, they need to build a dedicated user base first, and then they can promote other brands more effectively. I reckon most of the advertisers will still prefer FaceBook and other Internet channels due to their sheer population size _and_ equally targeted nature. However, the strength in Home is that users are spending inside Home itself. These purchases can include other brand consumption not just exposure or clickthroughs. If they can sustain the train, it'd complement the advertising revenue nicely.

I still hate how the characters' faces look like dead fish sometimes. Still dislike the UI.

I suppose Trophy Room for Home would be an attraction. Very interested to see the impact (assuming Sony doesn't trip over themselves). I hope they allow us to wager our Home items/reputation away (in PS3 games) like we mentioned when Home was first launched.

They also lack persistent user content (e.g., forum) to keep us coming back every day. This may or may not be a good thing, depending on their business goals.
 
http://games.venturebeat.com/2010/0...nerate-new-games-for-sony-home-virtual-world/

Sony is announcing a deal with indie video-game label Codename to bring a series of independently developed social video games to the Sony Home virtual world on the PlayStation 3.

In the coming months, Codename will introduce the following games:

Dueling Gentlemen, a strategy game created by Odd Gentleman and played on a stage in Home’s central plaza;

Minor Battle, a capture-the-flag style platform game, where two teams run around a cube of four screens, created by Peanut Gallery;

Super Awesome Mountain RPG, a mix of tabletop board and fantasy role-playing games, where players ascend a fantasy mountain in Home’s central plaza using a custom-animated figurine, created by Codename; and

Cogs in 3D multiplayer, a multiplayer version of Lazy8’s Steampunk-style game to be played in Home’s central plaza.

I seriously don't mind one of those ARG games again (like Xi) so that I can take the kid out for a treasure hunt in the real world somewhere. ^_^

If they can somehow unify all PSN games, and FaceBook games into this world, it'd be to Sony's advantage also.
 
Don't quite know where to put this:
http://www.sonyinsider.com/2010/07/27/sony-playstation-introduces-logo-licensing-program/

...but it's something Home can benefit from by introducing equivalent virtual items when a PSN user bought the physical version.

Sony Computer Entertainment today announced the introduction of PlayStation “Logo Licensing Program,” targeted for variety of lifestyle products from apparel to everyday items as part of the Official Licensing Program.

...

Licensees who enter into an agreement with SCE through the “Logo Licensing Program” will be , accessories, house wares and more. Furthermore, SCE will provide “Official Licensed Product logo” to be used on product packages, proving that the products comply with the guideline and have been approved by SCE.
 
It'd be nice if they released the number of active users who actually use the service as opposed to people who visited twice and then made sure they took more care when trying to access PSN store.
 
It'd be nice if they released the number of active users who actually use the service as opposed to people who visited twice and then made sure they took more care when trying to access PSN store.

Well, they did also release average time visited in Home, return visits, revenue increase, etc. But yes, a counter that says 'x numbers of users currently online' like Skype has, say, would be nice.
 
The interesting numbers would probably include: revenue, conversion ratio (% users who buy stuff in Home), active users, registered users, stickiness (hours in Home doing meaning things, not just idling), and growth/churn trend for the above parameters.

Number of concurrent users is important for Ops people.

For end users, it's also a proxy indicator for a community's vibrancy. But it's somewhat messed up by the 64 user per instance limit. There is also no persistent content, so we can't see the impact of other users. I expect the concurrent users figure to stagnate or fluctuate based on events.

If they are going to show stats to the end users, I prefer them to show something we can use directly. e.g., what's the most popular activity now and all-time ? Who is the most popular user ? Plus other user ratings (highlighting UI issues, funniest chat, etc.)
 
How's the StarWars Cantina ? Is it packed with aliens or the usual human avatars ?

http://blog.us.playstation.com/2010...tation-home-exclusive-star-wars-events-items/

Plucked straight from the iconic planet of Tatooine, the Cantina — situated in the spaceport town of Mos Eisley — is a rough-and-tumble intergalactic watering hole that welcomes only the toughest and bravest of souls (no Droids allowed!) From the Figrin D’an and the Modal Nodes house band to Wuher, the resident bartender, the Mos Eisley Cantina is an immersive environment that faithfully recreates one of the most memorable scenes from The Empire Strikes Back Star Wars Episode IV: A New Hope. Releasing alongside a score of items — including Chewbacca, C-3PO, and Leia Organa costumes — the Mos Eisley Cantina is available this Thursday via the PlayStation Home navigator.

The blog doesn't say if there's a mini-game in the Cantina. The voucher hunting activity sounds more like a campaign.


EDIT:
http://www.nytimes.com/2010/08/09/technology/09drill.html?_r=2&partner=rss&emc=rss

Although women are still slightly in the minority among global Web users, they are closing ground with men and, once connected, spend about two more hours online a month on average.

Women also outpace men in photo sharing and shopping, and in what may come as a surprise, gaming, favoring casual puzzle, card and board games. Female gamers over 55 spend the most time online gaming of any demographic by far and are nearly as common as the most represented group, males 15 to 24.

Women are not immune to the less savory precincts of the Web, either. They are nearly as likely as men to visit gambling sites, and while nearly half of men frequent sex-themed sites, over one-third of women do as well.

“Unlike the earlier days of the Internet, women today exhibit many behaviors that are perhaps surprisingly similar to their male counterparts,” said Andrew Lipsman, senior director of industry analysis at comScore.

... which is why Sony should simplify PS Home UI further. Home can be a good platform to integrate lifestyle with gaming.
 
As I said before, integrate into OS or just stop wasting money on it. Why can't we have our own Home apartment instead of dynamic themes? Is the PS3 too slow to handle it?
 
Logged into PS Home to check out the Cantina. It's not completed yet. The back section is closed off (says "Coming soon"). The 10-20 posters on the wall are empty. There is also no organized activity or MP mini-games in the pub. :(

Just a small group of people like in every other not-so-famous spaces. Good concept but inadequate execution. Perhaps rushing for the 30th anniversary for "The Empire Strikes Back" ?

Come on, gimme the full version with mini-games post-haste. ^_^

EDIT: Do this Space Invader game in the Cantina arcade !
http://kotaku.com/5609548/only-imperial-stormtroopers-are-so-precise
 
http://www.alphazone4.com/2010/08/see-gamescom-and-playstation-move-in-playstation-home-this-month:

(translated)… PlayStation Home will also be taking part with the launch of the space gamescom 2010 August 19, 2010. By accessing this new space, you can soak in the atmosphere of gamescom while being comfortably seated in your sofa. Watch the new trailers for games like LittleBigPlanet and Killzone 2 3, buy furniture and enjoy other great activities.

A week earlier (August 12, 2010), space PS Move open its doors to PlayStation Home, so you can enjoy all kinds of content related to PS Move, Move PS including a very original place where you can play disguised as a motion sensing controller, an exciting team game you can earn additional obligation to colored heads and an extra controller for special techniques and a brilliant multi-colored head and other interactive items for a festive warranty.

Hopefully, they will make PS Home friendly to the new controllers. :yes:

Source: http://fr.playstation.com/psn/news/..._FR&utm_source=twitterfeed&utm_medium=twitter
 
http://boardsus.playstation.com/t5/...dated-a-man-on-playstation-home/td-p/46030021

ok so i met this girl back in may ( cant give out her id because its against the rules) and we started talking and talking. on july 17 i asked her out because we were about the same age and liked the same stuff so she said yes. we were together until tonight when i got curious and asked if i can have a picture of her just so i can know who i was dating. she said she didnt have any so i said ok. then i asked if she had a myspace, facebook, or a cell phone wer i can talk 2 her and se said no either. so i said hmmm thats weird. wen i get on 17 minutes, i get a message bu her saying she our relationship is done thats she deleted me and 2 never message her again. i was like um ok but wat did i do wrong? ive also been told by many of my close friends that theyve seen her dresses as a dude wen i aint online but i ignored them but now that this has happened i think she was really a guy using me to giv her playstatyion cards and stuff ;(

[Shakes fist at heaven]

"Where is the justice in thiiiisssss ?!" :LOL:
 
Saw this report, thought it fits PS Home's current business model:
http://www.virtualworldsnews.com/20...he-next-three-years-according-to-the-ind.html

Branded virtual goods are projected to have an annual growth rate of 113% over the next three years, according to ... Branded Virtual Goods Market Report published this month.

I have seen groupies gift expensive virtual goods to their favorite idols, models, celebs. :no:
[size=-2]... or virtual girlfriends like the one above.[/size]

Not sure about people buying branded virtual goods for themselves. May be the hardcore Home users do. I don't have the figures.
 
I ventured into Home tonight since I reached a milestone at work. It'd be my last visit until probably 2-3 months later -- unless there's something special.

I guess the Community Theater is one of the key user movement in Home. User generated video podcasts are shown in one of the cinemas. I am not a podcast person. The crowd seems to enjoy the show since they stayed throughout the whole session. Hope to see more user content throughout Home. If possible, the best LBP & Modnation creators, the SingStar gamers, and the best scoring gamers should have their work/results exposed to us. It'd give me more sense of who PS3 gamers are. While gaming, some of them may not behave well. ^_^


Also went to the Hudson space. What's amazing about this space is it only took 2-3 seconds to download on my office PS3 :)lol:). The space is rather simple and abstract. I think if they spend more time on the design, the Home developers can make an even more elegant space (like Apple products). You can teleport between a few spots quickly. Technically, this is done by sending a quick request to the server to update your position. If a few people tried to teleport at once, the server will serialize the sequence (You may get a dialog ^_^).

There is a dolphin racing game in this space (You place bets on the dolphins). It looks like a server based game since the client code is small. While the dolphins race around the space, you can also see other gamers' text chat.

It looks a like simple prototype for more interesting game in the future. I kinda like where they are heading.


The Home folks are as friendly as I remembered them. Since we were with dolphins, people talked about animal cruelty (and Japanese fishermen killing Dolphins while hunting for Tunas). Got yet another friends request from a girl (sigh~ I'm out of the market already. What to do ?). Hope to jump into Home a few months later to be surprised.


EDIT: Oh yes, I saw a Move motion controller avatar yesterday. It's basically a floating Move controller with 2 gloves/hands. I thought the avatar should be a motion controller and a nav controller in each hand. That way it's more interesting and expressive. ;-)
 
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