mckmas8808 said:I don't get some of you guys. Why don't some of you argue so hard against HDR lighting, 4X AA, blahX AF? Why is it that when it comes to physics all of a sudden it's a marketing ploy?
If i had to choose between HDR lighting or Titanio's muddy, rut-nudge, in a game i would choose HDR. What would you choose?
I think you guys are missing the point.
Developers arent saying "Here take our uber physics, theyre free!"
Theyre saying "New uber physics are awesome and you need them! BTW, its going to cost you $300, or 25% of your SPEs, or 50% of one of your Xenon cores"
I'm just asking for a justification for that cost.
Not sure why we cant just pleasantly disagree here. Instead, we're here alluding to alterior motives...