scooby_dooby
Legend
I think the point is we can do all of these things now so why do we need so much more power? How much of a difference will it reallly make, and will that difference be worth the cost?Shifty Geezer said:For me, the difference between Outrun (or more Lotus Esprit Turbo Challenge in my case), GT2 and GT3 shows how improved physics makes for a better game that's more challenging and more fun. Having written code using physics libraries, I can assure you that just being able to interract openly with a virtual physical world is extremely engaging. The possibilities for new and very fun gameplay from advanced physics is very real. Whether devs manage to use it is a different matter, but thinking there's no point researching and developing better physics is passing up a great opportunity.
Oblivion fully physics based world, Forza & GT4 are both extremely realistic car handling. And honestly, interacting with a physics based world is cool at first, but on a 40+ hour game like oblivion the novelty wears off reeeal quickly.