Bagel seed
Veteran
All that for $380 mil sounds like a steal. And 300 datacenters sounds impressive.
Basically as long as the lag is consistant not all over the place people should be able to adjust
For multiplayer games the overall latency can actually be lower, because with a centrally hosted server you only pay the cost of a trip to the backbone, and not the cost to another end user which is considerably higher. Does however mean the client can't hide that latency as efficiently.
They claim over 50 million unique gamers played a month.. http://gaikai.com/
Server coverage
http://www.joystiq.com/2010/03/11/gaikai-will-be-fee-free-utilize-300-data-centers-in-the-us/
300 Datacenters in US
I'd bet Gaikai doesn't own 300 data centers, but rather rents space in most of them.
FWIW I actually don't think centralized gaming servers are a good idea, I just can't see how the math works out. Local hardware is cheap, I can't see how hosting servers in a datacenter with the associated costs works out to be a better model.
Gaikai is a scary concept. If they virtualize PS4 and could deliver a reasonable experience, it means I can continue playing not just on Vita but on Android and PC/Mac web browsers too. I can practically game anywhere. Would love an iOS client subscription model, like Music Unlimited.
They have to deliver a "reasonable experience" without any controller and over a wlan or mobile network? Good luck with that!