something that everyone should check after it's available...

Nappe1

lp0 On Fire!
Veteran
go to scene.org and download 64 KB intro called Zoom 3 by AND. you can find it under Assembly 2003 releases.

I am just speechless. 8)
it is...





well, find out yourself... I just can't say much because it's something I haven't seen ever. The Product was great, but this one... wheeh... :oops:
 
sorry guys, my bad... I forget to say that It won't be available there before tomorrow... it was on Assembly 2003 64 KB intro compo and results as well as finalists will be released some time tomorrow (most likely on afternoon.)

if someone founds it before that, please link it here.
AND won 64 Intro last year and will done it this year again most likely. he simple just wiped the floor. this one was like 10 times better than Squish.

anyways, I need to catch up Onslaught at the corridor so I won't be writing more than this.
 
I got all excited downloaded the file, and then tried to run it. :( crashed. Apperantly an integrated sis651 isnt powerful enough to render it. I guess thats my loss.

later,
 
Heheh, my overclocked (300/320) Radeon 8500 with ~2.2GHz Athlon XP struggles with the demo at 640x480 :devilish:
 
System requirements :
- (...)
- video card with pixel and vertex
shaders support

:cry:, :cry:, and some more :cry:

If screenshots does it any justice, could anyone post some? If not else, just in order to taunt those of us who are cheap / poor enough to still drag on with ancient hardware?
 
Seems like it exits halfway(?) trough.
(Tried both the nVidia / ATI version - both behaving the same.)
 
horvendile said:
System requirements :
- (...)
- video card with pixel and vertex
shaders support

:cry:, :cry:, and some more :cry:

If screenshots does it any justice, could anyone post some? If not else, just in order to taunt those of us who are cheap / poor enough to still drag on with ancient hardware?

This is somewhat irrelevant, but I thought that competition rules enforced the Geforce 4 support ?!

Let's see, here :

Competition machine
AMD Athlon XP 3000+ with 512 MB of RAM
nVidia GeForce 4 series card
Sound Blaster Live! PCI -series soundcard

and (!)
Intel Pentium 4 3GHz with 512 MB of RAM
nVidia GeForce FX 5800 series card
Sound Blaster Live! PCI -series soundcard

- All entries are tested on both machines. Make sure your entries work!

So, it should work with DX8 hw...
:rolleyes:
 
Yeah, productions must run on both machines, but you could still make a DX9-demo because you can choose which machine will be used to show the demo on screen. Just add a DX8 fallback. Of course with 64K demos this could be a terrible waste of the limited data :) I heard GF4Ti runs the demo pretty well while my R8500 struggles at certain points. I wonder if the demo makes use of PS1.4 and if it would affect the performance much.
 
Hyp-X said:
Seems like it exits halfway(?) trough.
(Tried both the nVidia / ATI version - both behaving the same.)

Tried it on an other machine (R9700Pro) and it works (both versions :)).

I just got it why it's called Zoom 3 (emphasis mine).
 
eSa said:
horvendile said:
System requirements :
- (...)
- video card with pixel and vertex
shaders support

:cry:, :cry:, and some more :cry:

If screenshots does it any justice, could anyone post some? If not else, just in order to taunt those of us who are cheap / poor enough to still drag on with ancient hardware?

This is somewhat irrelevant, but I thought that competition rules enforced the Geforce 4 support ?!

(snip)

So, it should work with DX8 hw...
:rolleyes:

Er... I don't quite understand? Assuming that post was as an answer to my post, but the quote should indicate that? Anyhow, I have yet to reach DX7 :oops:, so it working with DX8 doesn't do much for me...

Oh well, I'm not really complaining, just, eh, whining.
 
was I the only one that found it verry uninteresting and plain ugly? The constant blur effect drove me nuts and many other effects plus it didn't have any awe inspiring moments and the music was terrible :p. Guess I am the odd one out :cry:
 
Back
Top