By all means link to these enlightening posts because all I have seen (and this is my thread afterall) is a) misconceptions of how the device work and b) a lot of fist shaking and insults by a couple of gamepadders.
Well I, for one, have been talking about perceptions of fairness and about agreements and expectations based on the Live ToS and what people know as being available.
This is not simply a case of misconceptions of how the pad works (though there does appear to be some of that), or insults by gamepadders. I understand you might feel that you (and other m+kb users) are being attacked in this thread but over simplifying the reasons people might not like XIM (and other mouse converters) isn't going to help.
I for one don't consider it such a big deal, wish there were better console controllers for FPSs and would be quite tempted to get a XIM360 if it was cheaper and less hassle to use.
Besides the demerits of the Xim (no analog left sick for WASD KB users, slow moving items at max movement, like a turret, map poorly to a mouse, and so on) the worst technical thing that can be said is that like a fighter stick, wheel, taller analog sticks, sticky grips, etc there is an increased mechanical range for the digital input range. The question is that a condemnation of the gamepad or a condemnation of every device out there (from Hori sticks, MS Wheels, Madcat gamepads, Geltabz, etc)?
People know, and have known for years, about steering wheels and fighting sticks. People that are even remotely into the competitive side of gaming know they might come across other players using them, can go out and buy these items themselves if they want (without breaking the Live ToS), and don't need the confidence to solder up chip connections.
The difference between XIM and official controllers - and the only one that offers a legitimate angle for complaint IMO - is that people don't expect to come up against them, can't make a choice whether they would like to based on common knowledge, and might not have easy access to one to "level the score" (anyone can walk into a shop and buy a good joystick or wheel and knows
and should expect that anyone else can do the same - the same can most certainly not be said of XIM).
That's the only real issue IMO, but it's an issue that can lead people to feel others are "cheating" and you can't call them wrong for feeling this. It's an issue of perception, just as you thinking it's okay is an issue of perception.
Ideally people should agree beforehand what's allowed, then people can take ownership of the rules and can't complain about the outcome. Even just knowing what the other guy is using is nice sometimes. Xbox Live doesn't give you the choice, but then again for FPSs it doesn't think it needs to.
All the other illusions of a level competitive field aside (still chuckling at the suggestion that video lag does NOT affect performance!) the bottom line from a hard, technical perspective is simply the Xim does not, cannot, offer more input than a gamepad. What it does offer is a different mechanical means of generating input which, in some games can be advantagous to those who, forwhatever reason, prefer a mouse.
As you say there are all kinds of things that create an uneven playing field, but people will always draw the line somewhere (especially for their opponents) in the name of having a competition that can mean something to
them.
Emotions aside, using a MOUSE-movement for the RIGHT ANALOG STICK-movement is no different from using a Wheel with 10 inches of travel (!) for the same result in a racing game. Same input limitations, the only difference is mechanical.
So if a wheel is legit...
Well, if MS sold m+kb converters and everyone knew about them and could get them easily I'm sure they'd be considered legit too - though I'm sure there'd still be a fair bit of grumbling about them.
I was considering getting something like this:
http://www.consoleshop.com/product.php?productid=20878
No doubt it's rubbish compared to that XIM thing, but I'd quite like to play Halo ODST on a mouse. I'm not even on Live Gold, I've just got increasingly brassed off with aiming on a thumbpad and don't like the way Bungie process input (I know it won't change this but it would give me more room to compensate).