Some developer comments on PS3/X360 (Edge Magazine)

Status
Not open for further replies.
two said:
Hardknock said:
I hate people spreading misinformation. The RSX is not the equal to 4x 6800. That's ridiculous. :rolleyes: It was stated by Sony themselves, that the 6800 SLi setup at E3 was 75% of the power of the final PS3.

Cell clock speedy was 75% of the final clock speed.

while the Xbox clock speed was 25% the final clockspeed. you cant judge both systems yet
 
hasanahmad said:
so you are telling me the RSX is more powerful than the ATI GPU on xbox 360
It's not as simple as "X is better than Z". Both architectures have their strenghts.

Also, not all the details about RSX are known as we speak. So, for now speculations reigns supreme.
 
while the Xbox clock speed was 25% the final clockspeed. you cant judge both systems yet

Wrong again. Developerskit = 2 * powerMac G5's running at 2Ghz and final Xbox360 cpu will run at 3.2Ghz. you do the math.
 
hasanahmad said:
two said:
Hardknock said:
I hate people spreading misinformation. The RSX is not the equal to 4x 6800. That's ridiculous. :rolleyes: It was stated by Sony themselves, that the 6800 SLi setup at E3 was 75% of the power of the final PS3.

Cell clock speedy was 75% of the final clock speed.

while the Xbox clock speed was 25% the final clockspeed. you cant judge both systems yet
Xbox 360 developers should now have somewhat if not the final hardware of Xbox 360. So from here on, no excuses. ;)
 
BTOA said:
hasanahmad said:
two said:
Hardknock said:
I hate people spreading misinformation. The RSX is not the equal to 4x 6800. That's ridiculous. :rolleyes: It was stated by Sony themselves, that the 6800 SLi setup at E3 was 75% of the power of the final PS3.

Cell clock speedy was 75% of the final clock speed.

while the Xbox clock speed was 25% the final clockspeed. you cant judge both systems yet
Xbox 360 developers should now have somewhat if not the final hardware of Xbox 360. So from here on, no excuses. ;)

yes while the interview in edge was taken they were talking of 25% of the final hardware power. so this interview edge took is 2 months old
 
hasanahmad said:
two said:
Hardknock said:
I hate people spreading misinformation. The RSX is not the equal to 4x 6800. That's ridiculous. :rolleyes: It was stated by Sony themselves, that the 6800 SLi setup at E3 was 75% of the power of the final PS3.

Cell clock speedy was 75% of the final clock speed.

while the Xbox clock speed was 25% the final clockspeed. you cant judge both systems yet
Also the bandwidth between Cell and GPU in the devkit is whopping 5% of the final one.
 
hasanahmad said:
while the Xbox clock speed was 25% the final clockspeed. you cant judge both systems yet
It's not the clockspeed that was stated to be 1/3 of the final hardware, it's the overall performance of the machine. Clockspeeds and performances are not related in this case.
 
3roxor said:
while the Xbox clock speed was 25% the final clockspeed. you cant judge both systems yet

Wrong again. Developerskit = 2 * powerMac G5's running at 2Ghz and final Xbox360 cpu will run at 3.2Ghz. you do the math.


wrong again, the developers kit 2ghz * G5s vs 3 * 3.2ghz custom G5s

check the math again
 
Okay Titanio you are officially full of it. You state you didn't post any comments from ATi or Nvidia to be "fair". But you specifically quoted a comment from ATi that Alpha kits were more like "50%" of the final hardware. Hmmm, I wonder why you did that? :LOL:
 
Vysez said:
hasanahmad said:
while the Xbox clock speed was 25% the final clockspeed. you cant judge both systems yet
It's not the clockspeed that was stated to be 1/3 of the final hardware, it's the overall performance of the machine. Clockspeeds and performances are not related in this case.

that would make the system even more powerful than the 25% clockspeed only power statement
 
Hardknock said:
Okay Titanio you are officially full of it. You state you didn't post any comments from ATi or Nvidia to be "fair". But you specifically quoted a comment from ATi that Alpha kits were more like "50%" of the final hardware. Hmmm, I wonder why you did that? :LOL:

because he needed an opportunity from a post like you posted to actually give that information
 
Why don't we just discuss what was quoted from the article instead of worrying about what wasn't. Can comments not be considered valid unless an opposing opinion is also presented?
 
Also the bandwidth between Cell-RSX in the devkit is whopping 5% of the final one.

Thank you for point that out. I didn't know that. Wow!!

Xbox 360 developers should now have somewhat if not the final hardware of Xbox 360. So from here on, no excuses.

You're right no excuses. And I have to ask this question. If PS3 devs will have closer to final hardware for a longer time than X360 devs will this be an advantage for Sony?

Why did MS give devs a machine thats soooo much weaker?
 
Hardknock said:
Okay Titanio you are officially full of it. You state you didn't post any comments from ATi or Nvidia to be "fair". But you specifically quoted a comment from ATi that Alpha kits were more like "50%" of the final hardware. Hmmm, I wonder why you did that? :LOL:

I only posted that because it was new and in reference to their own platform - at least I hadn't seen that reference before.

There are claims made on both sides by ATi and NVidia about each other that I'm not posting here because most people don't think they're very worthwhile references on each others' platforms.

All I'll say is - no wonder devs usually keep well shut up about stuff like this. So much waawaa-ing when people don't hear what they want.
 
mckmas8808 said:
Also the bandwidth between Cell-RSX in the devkit is whopping 5% of the final one.

Thank you for point that out. I didn't know that. Wow!!

Xbox 360 developers should now have somewhat if not the final hardware of Xbox 360. So from here on, no excuses.

You're right no excuses. And I have to ask this question. If PS3 devs will have closer to final hardware for a longer time than X360 devs will this be an advantage for Sony?

Why did MS give devs a machine thats soooo much weaker?

because MS had a lot of g5 chips to chose from, while Sony had just 1 or 2 Cell chips and they were all above 2.5 ghz. so CPU wise the PS3 is finished, whats not finished is the RSX which is a Console specific version of the G70 incidently because a Dual Cell would have been inefficient or else PS3 would launch at same time as Xbox 360
 
> "100 GFLOPS/s more power on PS3 than xbox360, is not a slightly difference, ITS A HUGE difference."

I agree, and that should be obvious to anyone who understands the basic of this technology, and yet you have people constantly saying the Xbox 360 is similar in power to the PS3.

Do people have to believe in dis-information to feel comfortable in the loyalty they have to a console?

Xbox 360 is an awesome powerful console, and I think it's a beautiful piece of engineering, but that does not mean I have to believe bad info about it being similar in power to the PS3, when it's not.
 
Somebody talk to the mods: it is cleaning time again :LOL:

Anyways, those 2X 6800 SLIs comments he may consider that in their engine the actual performance go down a lot.

Judt one question by these quotes seems that they only(or mostly) consider PS3 more powerfull by RSX, that holds in the rest of the article :?:

Just one question, anyone thinks that in the end all 3 consoles will render the same but at 480i, 720p,1080p, ence the difference in numbers.
 
Edge said:
> "100 GFLOPS/s more power on PS3 than xbox360, is not a slightly difference, ITS A HUGE difference."

I agree, and that should be obvious to anyone who understands the basic of this technology, and yet you have people constantly saying the Xbox 360 is similar in power to the PS3.

Do people have to believe in lies to feel comfortable in the loyalty they have to a console?

Xbox 360 is an awesome powerful console, and I think it's a beautiful piece of engineering, but that does not mean I have to believe lies about it being similar in power to the PS3, when it's not.

Do you remember how much more Gflop power the Xbox CPU had than the PS2 Emotion engine?


...oh yes thats right. the PS2 emotion engine had 3 times more Gflops than the Pentium 3 733 Mhz in Xbox. did you forget that?
 
WHy don't we just lock this thread? It started out good then a bunch of people who don't know anything about computer architecture come in and act like they do.

It's the same story as with faoud... how many pages did it take to try and convince him? Not that he's actually changed his tune or anything.

It was a good start, but when it ends up like this, I douubt much of anything important will come from it.
 
Status
Not open for further replies.
Back
Top