mckmas8808
Legend
Platon said:No, there are 7 functional SPEs on the PS3 cell, hence, whatever SPEs will be used by the OS or whatever, those will be sustracted from 7, not 8...
NO! It should be 1 of 8. Look.
- 1 SPE of 7 constantly reserved
- 1 SPE of 7 able to be "taken" by the OS at a moments notice (games have to give it up if requested)
Thats from http://www.ps3portal.com/?view=article&article=352&p=2
But it's not 1 SPE of 7 constantly reserved for redunacy. It's 1 of 8 reserved for redunacy. And after the OS SPE is taken away that makes 6 usable SPEs.
Where are you getting this?
Platon said:but still for whatever reason up to 3 SPEs might not be available for gamming code...
Who has said that? Where was it said?