Shifty Geezer said:Does anyone here want these things? Does anyone want their girlfriend editing photos in a popup on top of your game of Lair?
If you're going to have a second person using your PS3, plug a second screen in. If your girlfriend so often wants to use your PS3 for other functionality, then that would be a good justification for placing a secondary screen in or near your living room
Shifty Geezer said:Does anyone want more than one TV in the living room for concurrent activities on PS3?
The placement of two screens connected to PS3 would be dependent on cable-length. I don't know what the limit would be. I know that within reasonable distance of my living room, there's two displays. In my bedroom alone there's two.
With games taking specific advantage of two screens, though, for some there may be incentive to bring two screens closer together if they hadn't considered it before.
Obviously plugging two screens into one system and using a console like this is new. But just because people haven't done this before, doesn't mean they won't if the benefits of that are communicated effectively. They've never had that opportunity before. Who can tell what the typical usage patterns of systems will be going forward? Not everything is 'pull' - there are many examples of things which people embrace which they may never have previously considered, unless someone presented it to them (or, I guess more correctly, marketed it to them effectively).
At least they're trying something different, if this is all true. "Different" isn't always justification in and of itself, but the objectives of this kind of strategy are fairly positive, in that it would appear to be an attempt to offer more entertainment value out of one box, for more people in a home. I think Ken K was pretty serious about PS3 truly being a box you put at the center of your living room. Obviously there'd be kickbacks for Sony in that, too, if more people in a home invest their time in the system and its media. I would say quite typically only a minority of people in a typical home make use of a videogame system, or certainly not all. I guess Sony want to broaden the appeal further.
Of course, this is somewhat my own speculation, based on more vague references Sony has made. We'll find out at E3 what shape or form these things take, I guess.
Shifty Geezer said:And that requires one PS3 to be recording one program, showing another, video conferencing, video blogging, and serving two PSPs, while gaming. That's either a stupid number of windows on one TV, of a slightly less stupid number of windows on a second TV.
No it wouldn't. Across two screens, that might just involve one video chat pop-up on one of the screens. Serving video blogs to other people on the network or media to PSPs or video recording would be "silent" processes as far as local users of the machine were concerned.
Shifty Geezer said:But by the time you've got 4 1080p buffers and some applications and even a naffy bitmap based UI, you're not approaching 48 MBs RAM. It would be beyond stupid for Sony to reserve enough space for a dozen 1080p screens.
I first of all don't even think you'd need to reserve 4 1080p buffers, as I said before in that other thread. The framebuffers would be used only for things to be explicitly displayed on screen, and as above, some of this functionality would be "silent". But you're aware that framebuffer reservation is just one RAM requirement for the OS? It's the simplest to quantify I guess, for us looking in trying to figure out what's going on - and that's why people talk specifically about it - but every potential task/process on the system will require working RAM also.
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