http://www.neogaf.com/forum/showpost.php?p=66274466&postcount=581
Could you point where we (we being Respawn) have said anything different? I myself did probably 60 interviews during the course of E3, and a lot of it ended up being about DA CLOWDS. I honestly couldn't tell you a single thing I said, as it was such a brain-melting whirlwind three days - but if there's something being reported that is misleading or inaccurate I'd want to set the record straight.
The real deal is that Jon Shiring posted an article describing how we're Microsofts cloud for Titanfall, and then a bunch of other people from other companies have said a bunch of other stuff.
What Microsoft's cloud is actually capable of is much broader than what we're currently doing, so its not our place to talk about what anyone is doing or will theoretically be able to do in the future. There's also the gotcha that we're still a long ways off from finishing the game, and so there's a lot of stuff still "up in the air" that when we're asked we have to just not comment on, or be vague about. Just the nature of an unfinished game.
The reality, though, is that we wouldn't have attempted to make this game in the way we're doing without that infrastructure in place. When Jon wrote that the costs related to creating and maintaining dedicated server farms across the globe is "oh my god we can't afford that", he isn't joking. Could cost more than the actual development costs - especially considering our studio size.
We really want to be as transparent as possible with our fans and customers (well, as far as PR and marketing lets us
). If there's anyone feeling like we're misleading them, I'd love to know where the confusion is and talk about it. Thats the whole reason Jon wrote this article, there was a lot of internet speculation and confusion as to what we're doing - and we wanted to make it clear.