Judging by reviews and reports on X360 games thusfar, it seems there may be a serious problem in the value presented to SDTV owners, or the most readily apparent value at least (graphics). According to many reviews, the games don't look much better at all than what current systems are pumping out, when viewed on a SDTV.
For example:
And these are amongst the best looking titles on the system sofar.
I've seen this touched upon in a couple of other threads, but I think this is a serious enough issue to warrant its own thread. This reminds me of many an argument over Bluray and next-gen DVD drives in next-generation systems - and the point from some that it simply isn't going to matter, because most of the market doesn't have HDTVs and won't care. But unfortunately it seems like that argument about value or lack of it to non-HDTV owners may be applied to an altogether more fundamental reason for a games system - the games themselves! If the games aren't going to look much or any different for a SDTV owner, do they not have the right to ask why these games aren't simply released for their existing systems? (Obviously there's more room for evolution than just graphics, but lets face it, that's primarily what people come to expect and look for in new systems).
Can devs do anything to mitigate this, and offer a worthwhile graphical leap for SDTV owners too? Will this change? It'd be quite something if Revolution games end up being better looking than X360 or PS3 games for most users, simply because devs are targetting the resolution they're playing at, versus a HD approach that gets washed out once you take out the resolution. Or is there a lesson here for Sony too regarding resolution policy?
For example:
IGN said:Visually, PGR3 is set up to look absolutely gorgeous when in 720p or 1080i. It's still pretty in 480p, but it looks more like an Xbox game to be honest. The high-def setting makes a world of difference.
Gamespot said:And that's the rub: "...if you have a good HDTV." Playing NBA 2K6 on a standard-definition television results in a game that is difficult to distinguish from the regular Xbox version.
And these are amongst the best looking titles on the system sofar.
I've seen this touched upon in a couple of other threads, but I think this is a serious enough issue to warrant its own thread. This reminds me of many an argument over Bluray and next-gen DVD drives in next-generation systems - and the point from some that it simply isn't going to matter, because most of the market doesn't have HDTVs and won't care. But unfortunately it seems like that argument about value or lack of it to non-HDTV owners may be applied to an altogether more fundamental reason for a games system - the games themselves! If the games aren't going to look much or any different for a SDTV owner, do they not have the right to ask why these games aren't simply released for their existing systems? (Obviously there's more room for evolution than just graphics, but lets face it, that's primarily what people come to expect and look for in new systems).
Can devs do anything to mitigate this, and offer a worthwhile graphical leap for SDTV owners too? Will this change? It'd be quite something if Revolution games end up being better looking than X360 or PS3 games for most users, simply because devs are targetting the resolution they're playing at, versus a HD approach that gets washed out once you take out the resolution. Or is there a lesson here for Sony too regarding resolution policy?