Shifty Geezer said:
Is there anywhere a list of the developers Sony and MS have acquired over the years? I'd like to compare the 1st party software development base.
There was a thread on GAF earlier about Sony....its quite large, MS's is much smaller.
Sony:.
Sony Studio Santa Monica (God of War)
Sony Studio Foster City (Rise to Honor)
SCEA Sports Studio - Solworks (NBA)
SCEA Sports Studio - Red Zone (NFL Gameday)
Sony Online Entertainment (Champions of Norrath)
Incog (Twisted Metal, Warhawk)
Naughty Dog (Jak & Daxter)
Zipper Interactive (SOCOM)
Sony Bend (Syphon Filter)
Sony Studio Liverpool (Wipeout, F1)
Sony Studio Cambridge (Medievil, Primal)
Sony Studio London (includes Studio Soho and Studio Camden) (EyeToy: Play, The Getaway, Dropship)
Guerrilla Games (Killzone)
Polyphony Digital (Gran Turismo)
Clap Hanz (Hot Shots Golf)
MuuMuu (Jumping Flash!)
Team Ico (SCEI - Studio 1) (Shadow of the Collossus, ICO)
Shift (SCEI - Studio 2) (XI Go)
Alvion (SCEI - Studio 3) (Chain Dive)
Deep Space (SCEI - Studio 4) (Extermination)
Sugar & Rockets (SCEI - Studio 5) (PoPoLoCrois)
+Numerous other SCEI Studios
Cattle Call (Arc the Lad)
Contrail (Legend of Legaia)
Zener Works (Okage: Shadow King)
Shade (Granstream Saga)
Microsoft:.
Bungie Studios (Halo series)
Ensemble Studios (Age of Empires series)
Rare (Perfect Dark, Kameo, Killer Instinct, Banjo series)
FASA (Shadowrun, Crimson Skies)
+Various internal teams under "Microsoft Game Studios"
Its really hard to find info. on MS first-party. They closed Digital Anvil, they closed their sports studio, and they sold Indie Built (Amped) to Take2.
Undeniably though Sony have the advantage here, and in second-party too IMO.