slider said:I was impressed with the Gundam thing cos a) it was obviously real, b) they'd used their own relatively new dev software, c) it was a very early build & d) as you said typo, it wasn't using the cell fully at all.
I was thinking more of Project Force that I had a look at over at IGN.
Does the dynamism (more movement and stuff) of a scene make applying AA harder? Again I'm thinking of the relatively sedate Getaway clip to Project Force robots blowing **** up.
typoEDR said:The biggest offender of the PS3 jaggies seems to be Bandai and their Gundam game, which is still incredibly early considering it is still only using one of the SPEs. I don't recall see jaggies, or as much jaggies, in the Koei demo.
xbdestroya said:typoEDR said:The biggest offender of the PS3 jaggies seems to be Bandai and their Gundam game, which is still incredibly early considering it is still only using one of the SPEs. I don't recall see jaggies, or as much jaggies, in the Koei demo.
I don't think it was using any SPE's, just the PPE core.
I don't think there's an official screen grab for the PS3 Gundam demo.typoEDR said:The biggest offender of the PS3 jaggies seems to be Bandai and their Gundam game, which is still incredibly early considering it is still only using one of the SPEs. I don't recall see jaggies, or as much jaggies, in the Koei demo.
slider said:Shifty: Nope, it was lower quality - can't remember the exact place I saw it but I'd DL'ed to my pc & watched a couple of times.
Could the PS3, render internally at 1080p then output at lower res's - wouldn't that be a sort of AA?
london-boy: Yeah, sorry I was talking about the RSX. I only mentioned the Xenos cos you mentioned the free AA. And as a PS3 fan I feel slightly put-out by the more revolutionary approach taken by ATI.
one said:I don't think there's an official screen grab for the PS3 Gundam demo.typoEDR said:The biggest offender of the PS3 jaggies seems to be Bandai and their Gundam game, which is still incredibly early considering it is still only using one of the SPEs. I don't recall see jaggies, or as much jaggies, in the Koei demo.
london-boy said:Even on Xenos it's not "free". It's never "free". Just very cheap. Using tiling helps, but we never get much for free.
typoEDR said:The biggest offender of the PS3 jaggies seems to be Bandai and their Gundam game, which is still incredibly early considering it is still only using one of the SPEs. I don't recall see jaggies, or as much jaggies, in the Koei demo.