Ingenu said:Flames removed, be nice & civil people, or the thread may end up being locked.
NANOTEC said:Actually one of the all time immersive game is Shenmue and the graphics pale in comparison to games on current consoles.
Really it isnt any different from Hollywood saying, over reliance on special effects will cause the movie biz to die. Storylines and Characters are what make great movies, Gameplay is what makes great video games.Cobra101 said:I am stunned to hear that Nintendo saying that relying on graphics will cause the industry to die.
Just stunned.
Nightz said:Really it isnt any different from Hollywood saying, over reliance on special effects will cause the movie biz to die. Storylines and Characters are what make great movies, Gameplay is what makes great video games.
I disagree with that. What gets you 'immersed' in the movie is the content, the characters, the plot, which draws you in on an emotional or intellectual level, not on a sensory level which is all film resolution can affect. We'll of course clamour for more quality whenever available, but quality of the images doesn't affect accessiblity on an emotional or experiential level unless quality is that bad it ruins the experience. Star Wars episode 2 was produced in much better quality than Episode 5, but I know which I rate the better movie and can actually stomach watching! Would you rather watch a bad film on a first-rate home-cinema in HD 5.1 yadayada, or watch a great movie on an SD stereo CRT?JarrodKing said:Yet you don't see people clamoring to make feature films with old Super 8 cameras. Humans are a visual organism. We get more involved in things we can see more clearly. That's why any film student will give his eye teeth to have access to a 35mm camera rather than one that uses 8 or 16mm film. The resolution goes up and our immersion in the movie goes up as well.
Shifty Geezer said:I disagree with that. What gets you 'immersed' in the movie is the content, the characters, the plot, which draws you in on an emotional or intellectual level, not on a sensory level which is all film resolution can affect. We'll of course clamour for more quality whenever available, but quality of the images doesn't affect accessiblity on an emotional or experiential level unless quality is that bad it ruins the experience. Star Wars episode 2 was produced in much better quality than Episode 5, but I know which I rate the better movie and can actually stomach watching!
JarrodKing said:Why be stuck with worse visuals?
IGN said:Clearly, graphics are important, but as any addict (myself included) should know, games are ultimately designed to be played, not simply gawked over. And if a game doesn't play well, all its fancy graphics may as well be for nothing.
IGN said:The company's dual-screen portable, Nintendo DS, lacks the power of Sony's PSP device, but it innovates with a touch-sensitive interface. Company president Satoru Iwata has stressed on numerous occasions that unless developers continue to innovate beyond prettier visuals the videogame industry will die.
pixelbox said:As someone said earlier, i don't think we really need innovation. We still didn't conquer 3D gameplay yet. Someone also brought up Mario64 and Sunshine saying Sunshine didn't have the same amount of immersion. It didn't and the reason was because of it's gameplay was different compared to Mario 64. Another reason current gen games didn't have it was because levels were too small. There were sacrfices to be made with great looking games. Then poor L.O.D. didn't make things better as far as immersion. All and all i think in this gen's refined graphics will make all the different in immersion.
The world is full of little niches. And in those niches people pay for what they like as long as it's reasonable for what they want. What i'm trying to say is a niche is a niche, if people like games they will buy it. Nintendo isn't reaching for something new with that wand. It's still gonna be a game no matter how you slice it. Sony's plan to make videogames mainstream will help it to grow instead of making it more bizarre to the consumers. Now a days more people are accustomed to how videogames look and plays. Getting more use to it's presence as entertainment than a fad or childish, (The same thing happened to the movie industry btw). Older people(40 up) are amazed at what they see and are genuinely entertained. All i see Nintendo doing is estranging what the industry has been growing to. The industry needs to become bigger than what it is and the direction Nintendo wants to go will only place it in a more simplistic, child-like novelty as before, granted if they suceed.fearsomepirate said:People have finite amounts of money to spend on entertainment. Nintendo wants to appeal to people who currently aren't in the console gaming scene. A $400 console goes a long way toward not accomplishing that. Further, DS proved that gamers will buy stuff that has less than cutting-edge graphics as long as the promise of an otherwise totally sweet gaming experience.
That hurt me dearly this gen.pc999 said:Personally that already is a too big sacrifice.
pipo said:FYI, XLA is doing pretty good. So there must be some people who like it...
standing ovation said:As far as graphics are concerned, I think Mr. Iwata is talking about a point of diminished returns. The visceral difference between current and next generation consoles is becoming less and less obvious.
drpepper said:Look at Katamari Damacy, the only thing you really needed were the 2 analogue sticks. You don't need massive amounts of buttons to make compelling games.
mckmas8808 said:I think people will be laughing their asses off at the super stupid "diminishing returns" comment. One look at MGS4 video, GRAW, or the BIA:3 screenshot and any normal person will realize that what they see is not diminishing at all.
mckmas8808 said:And on a personal level are you suggesting that comparing what a system (Xbox 360) can and will do 'graphically' should be based on launch games in which some were just port'em ups from current gen software?