Ruby x800 Real-Time Demo

Enbar said:
However this memory is mapped into ring 0 at boot time and can not be used for other purposes once it's mapped.

This is the first time I've heard that claim, and frankly I find it a little hard to believe. I have half a gig and AGP aperture set to 256. On my old box, I had 224MB RAM and AGP set to 32 (the highest it would go), and the difference in available RAM on the two boxes is *huge*, much more than the relatively paltry 64MB you are suggesting. Especially since I sometimes run a MIDI soundfont gobbling 54MB; that would reduce the difference to almost nothing, and yet this box swaps much less when playing games than my old one did.

Strange, isn't it?
 
Guden Oden said:
Enbar said:
However this memory is mapped into ring 0 at boot time and can not be used for other purposes once it's mapped.

This is the first time I've heard that claim, and frankly I find it a little hard to believe. I have half a gig and AGP aperture set to 256. On my old box, I had 224MB RAM and AGP set to 32 (the highest it would go), and the difference in available RAM on the two boxes is *huge*, much more than the relatively paltry 64MB you are suggesting. Especially since I sometimes run a MIDI soundfont gobbling 54MB; that would reduce the difference to almost nothing, and yet this box swaps much less when playing games than my old one did.

Strange, isn't it?

So you personally recommend 256 aperture for 1GB or RAM ? And i guess .. if you run all your games all maxed out it's even more important right ? Or i'm wrong.

RainZ
 
Don't really recommend anything, I guess it's up to personal judgement. As people have noticed in this thread and elsewhere, setting the aperture too low can cause slowdown though since then the card can't DMA textures into its video memory on its own, so for me I guess it was just one of those 'oh what the heck' things. I set it at 256 so I wouldn't have to fiddle with it anymore.
 
rainz said:
Guden Oden said:
Enbar said:
However this memory is mapped into ring 0 at boot time and can not be used for other purposes once it's mapped.

This is the first time I've heard that claim, and frankly I find it a little hard to believe. I have half a gig and AGP aperture set to 256. On my old box, I had 224MB RAM and AGP set to 32 (the highest it would go), and the difference in available RAM on the two boxes is *huge*, much more than the relatively paltry 64MB you are suggesting. Especially since I sometimes run a MIDI soundfont gobbling 54MB; that would reduce the difference to almost nothing, and yet this box swaps much less when playing games than my old one did.

Strange, isn't it?

So you personally recommend 256 aperture for 1GB or RAM ? And i guess .. if you run all your games all maxed out it's even more important right ? Or i'm wrong.

RainZ

You don't need an aperature that high. It's like the page file, the more memory you have, the less you need (depending on applications requirements). The more memory on the card, the smaller your aperature requirement.

Take a gander at this:

http://www.rojakpot.com/showFreeBOG.aspx?Lang=0&bogno=32
 
Quitch said:
rainz said:
Guden Oden said:
Enbar said:
However this memory is mapped into ring 0 at boot time and can not be used for other purposes once it's mapped.

This is the first time I've heard that claim, and frankly I find it a little hard to believe. I have half a gig and AGP aperture set to 256. On my old box, I had 224MB RAM and AGP set to 32 (the highest it would go), and the difference in available RAM on the two boxes is *huge*, much more than the relatively paltry 64MB you are suggesting. Especially since I sometimes run a MIDI soundfont gobbling 54MB; that would reduce the difference to almost nothing, and yet this box swaps much less when playing games than my old one did.

Strange, isn't it?

So you personally recommend 256 aperture for 1GB or RAM ? And i guess .. if you run all your games all maxed out it's even more important right ? Or i'm wrong.

RainZ

You don't need an aperature that high. It's like the page file, the more memory you have, the less you need (depending on applications requirements). The more memory on the card, the smaller your aperature requirement.

Take a gander at this:

http://www.rojakpot.com/showFreeBOG.aspx?Lang=0&bogno=32

Usefull Link .. Thx Quitch

RainZ
 
Hi, I got a problem with the "ATI-X800-DoubleCross-Demo-v1.0.exe". I didn't get it to run so i deinstalled it but I can't erase the exe file itself. I tried restart my comp but it keeps saying the file is in use by another program or person. I checked the Task menager but can't find anything that might use it. The file started shredding and then stop.
How can I get rid of it??? :oops:

BTW, seen the clips and it looks nice. Better than the Nvidea clips for 6800.
 
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