Chalnoth said:I think one really exciting use would be for more organic environments. Imagine an island covered in trees, with each tree swaying in the wind slightly out of phase.
jvd said:T&L was very usable on the GF1 if i'm not mistaken,
giants was another. IT was actually faster to turn off tnl on my geforce sdr and on my sisters geforce ddr.
can comment on it as I don't own it. NOtice I only comment on what i have .Murakami said:jvd said:T&L was very usable on the GF1 if i'm not mistaken,
giants was another. IT was actually faster to turn off tnl on my geforce sdr and on my sisters geforce ddr.
Evolva was clearly faster with T&L ON with GeForce 1 SDR and GeForce 2 MX..perhaps the most impressive DX7 game, in my humble opinion.
jvd said:I allways thought it was the ai that limited the graphics of a rts and not the actual graphics cards .
Try to see it this way: by courting developers with these tickboxes, Nvidia was able to get them support those featuresBouncing Zabaglione Bros. said:Look at the introduction of 32 bit colour, 32 bit precision, FSAA, large textures, T&L, etc. All of these things were introduced as marketing tickboxes that took a generation further to get usable. It's one of the things that contributed greatly to Nvidia's success. By courting OEMs with these tickboxes, Nvidia was able to sell a lot of cards and make a lot of money.
The r3x0 series though has no faults at all .
DemoCoder said:There are probably other uses for the vertex frequency divider besides "geometry instancing" that people haven't figured out yet.
no_way said:Something like drawing grass or leaves, no ? NV did a grassy field demo back in GF2 days, wonder if they'd do a rewrite for NV40.Humus said:For it to matter you need to have loads of objects, and each object must be very simple.
Ostsol said:Use the DX9 wrapper Colourless made for Ruby.
Aside from waiting 'till someone (Colourless) makes a work-around? Nope.rainz said:I can see the background and only the shadows .. anything specific to do ?
Ostsol said:Aside from waiting 'till someone (Colourless) makes a work-around? Nope.rainz said:I can see the background and only the shadows .. anything specific to do ?
Colourless said:I'll look at it... eventually