pcostabel said:
cthellis42 said:
The PS1 has had decent staying power, and I expect the PS2 to have more, but very soon they just don't compare to the next generation after it steals their thunder.
I'm not sure about that. The jump in graphics performance between PS and PS2 was huge. I expect PS3 to be visually much closer to PS2. Besides, PS2 graphics are good enough for most games. I think a lot of people will stick with current generation even long after the new one arrives.
On that note, we'll probably be surprised. The best-looking PC games from four/five years ago don't necessarily look like complete crap, but when you play the best-looking games now and make a transition back, there's usually severe shock.
PS1 involved some of the first forays into 3D console-dom and so at this point playing most games on it gives me a headache compared to what I'm used to now, but still, look at UT2004 compared to UT. EQ2 compared to EQ. It's not like 3D was "new" to PC's four years ago or anything, but from every standpoint--textures, lighting, model complexity, AI, physics, effects, you name it--we've advanced a tremendous amount, and the difference is jarring.
I always say "once you get used to something new, you never look back the same." Once my friend--who never cared about AA/AF at all and shrugged it off--picked up a new card and started inserting it everywhere he became damn near a graphics whore.
Once he picked up Far Cry to stress his machine, he's not able to look at last year's FPSes quite the same.
We'll be doing that same thing next generation. Once we get used to models with however-much-times the complexity, realistic lighting techniques, physics applied everywhere, higher resolutions played progressively on the better TV's we will
eventually all have (
) or monitors...
Even by modest expectations, we still won't look back the same.