Rage (id Software)

That sucks. I wonder why? It seems to be the part people walked away most impressed with. If it's got such great buzz, why not show a couple screenshots even?

I thing they ought to release 60fps direct feed videos only. Shows one of the strengths of the game (framerate) and the awesome animation system.

Hopefully there WON'T be any DOOM stuff at QuakeCon, id needs to learn to show stuff for the first time within the year they're releasing the game.
 
Richard,
If you still have Carmack's ear, tell him to get off his ass and release Rage already! Game is looking good so far. I'm stoked.
 
I thing they ought to release 60fps direct feed videos only. Shows one of the strengths of the game (framerate) and the awesome animation system.

Hopefully there WON'T be any DOOM stuff at QuakeCon, id needs to learn to show stuff for the first time within the year they're releasing the game.

Yeah, 60fps vid would be nice. Then grandmaster can do his thing. Also agree about the animation system. It looks pretty nice. I was surprised about that. Not something I expected from iD.

I agree about Doom. I hate seeing a game pop up at E3 five years running. One or two times is enough. I like announcements within a year of release, ideally.
 
I don't know technical aspects of the games, but I really love this game's graphics...And 60 FPS on top of that!(where it feels most games today struggle holding 30 FPS)

And I love that ID Software makes the games pretty simple...DOOM 3 may not have been the most innovative game, but I honestly loved it(and I first played the XBOX version btw)
 
Ok, the best, high quality video I have been able to find is here: http://e3.gamespot.com/video/6266586/?hd=1

This game is gorgeous, and looks like it could be fun. I am not really sold that it is open world, looks like Borderlands-type open worlds where everything is connected by narrow valleys instead of vast expanses which I like ore.
 
Ok, the best, high quality video I have been able to find is here: http://e3.gamespot.com/video/6266586/?hd=1

This game is gorgeous, and looks like it could be fun. I am not really sold that it is open world, looks like Borderlands-type open worlds where everything is connected by narrow valleys instead of vast expanses which I like ore.

At 5 minutes in that video the character is close up on the face of another character... and it looks AMAZING>
 
Does anyone else think that Rage is definetely running AA (at least some) even on console? Looks pretty smooth to me.
 
That's a really nice vid. The game looks incredible. Hopefully it's actually fun, but visually (tech or not) this game is top notch.
 
Great vid, but it seems to me that they have to re-work the looks of the water a little bit, otherwise - I am getting prepared for another Bortherlands experience (one of my fav games!)

EDIT: at 14:57, you see a close up of a texture - looks rather muddy to be honest! What's up here, I thought with Megatexture you get razor sharp textures in close up even on consoles?
So, what does this Mega stands for again...
 
Great vid, but it seems to me that they have to re-work the looks of the water a little bit, otherwise - I am getting prepared for another Bortherlands experience (one of my fav games!)

EDIT: at 14:57, you see a close up of a texture - looks rather muddy to be honest! What's up here, I thought with Megatexture you get razor sharp textures in close up even on consoles?
So, what does this Mega stands for again...

I'm not sure they promised high detail textures up close on the consoles. The real advantage of mega texture is being able to customize every single piece of texture information to be unique. The entire world is mapped with one big virtual texture. Games can lose the "repeat texture" look. There are also advantages in memory efficiency. I think there is a beyond3d article somewhere that explains the tech.
 
The textures are going to be same on PC, well atleast the same as PS3...unless they want to make a 50-60GB game for PC.
 
Looks like they will still have "monster closets". But hey, I guess it wouldn't be an iD game without them.
 
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Richard,
If you still have Carmack's ear, tell him to get off his ass and release Rage already! Game is looking good so far. I'm stoked.

Carmack's hardly involved these days. Maybe Richard can get him to launch his rocket, since that's one of the things he's more interested in:p
 

Very nice! Seems like there's either no AA at all, or maybe 2x (but I find even that unlikely).

I don't have too many problems with the character shaders, it's more about the nice textures, giving the entire image a nice, painted style.
Although dark areas are indeed reminescent of Doom3 with a little to many black pixels... some sort of ambient lighting would benefit the results IMHO.
 
I think its 2xMSAA...also its scary to see that Crazy Joe guy talk like that without moving much of his jaw :p
 
Some of the other lypsinc stuff I've seen looked better, I think it's just a placeholder.
But keep mentioning it, AC:Brotherhood has significantly improved facial animation and I think the online criticism has got to do something with that :)
 
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