I finished it last night. Overall a very solid shooter apart from the end.
I was like WTF!? Is there a second disk? Who stole the ending...
What do you like and hate/dislike about the game ?
The engineering elements are just varied enough to be interesting.
Some sections are genuinely creepy. Dead City is a prime example.
The world is disappointingly small with invisible walls and tiny rocks that are impossible to scale. You'd think that a sandbox would be an ideal show ground for mega-texture.
The driving sections feel off, just a means to and end. And the car handling is, quite frankly, a bit pants. Making the combat more of a chore than a pleasure.
The likes seem to be very strong ! Looks like ID has delivered on the basic shooting gameplay. Will chk it out next year for sure !
I also liked how you could just walk around with a bunch of components, most of which are multipurpose, and so this allowed you to utilize them in a way that fit your needs and play style the best.
Like, I could decide to build more wingsticks or more spiderbots from the same component, instead of getting a fixed amount of both. Same goes for the ability to buy ammo (although that resource is scarce enough so that you want to also use everything you find)
Oh yeah. Also, some areas with the flyes and disgusting stuff were pretty effectively disgusting, I literally felt an urge to run out of there. Like the lair of that tentacled mutant.
I hoped for that too, but I can see how that would make a very different type of game from the design and balancing stand point. It was id's choice to keep things relatively closed.
Still, you're able to take on 5-8 missions at the same time usually and I still haven't found a lot of the stuff scattered in these limited environments.
Although... there are a bunch of walkways and other areas that I've never been able to reach and I can't decide if those are secret areas or just scenery dressing. Jackal Canyon has a LOT of these and I've spent like half an hour trying to jump into places, with no success... It was very annoying.
Wow, even with a controller? I thought the keyboard was bad enough...
I think its incorrect to use the word pop up here, cause that's not the issue with RAGE. The issue is with delayed texture streaming, on PS3 apparently its a lot more noticeable when compared to the installed 360 ver. (and even here you get quite a lot of it)
Are the 7200rpm drives good enough. Saw some good videos. If so, they are probably the cheaper route.
If swapping in faster HDD works, it means the bottleneck is in the streaming subsystem. The engine still has some legroom.
RAGE uses 8Gb of install data.
I think it's up to you. 7200rpm HDD, hybrid HDD or full SSD. ^_^
Seagate's Momentus XT starts with a standard 7200PM 2.5" Momentus drive and adds a 32MB buffer, the largest on any 2.5" Momentus drive. Seagate then makes it a hybrid by adding a single 4GB SLC (!) NAND chip on the drive's PCB.
Are the 7200rpm drives good enough. Saw some good videos. If so, they are probably the cheaper route.
If swapping in faster HDD works, it means the bottleneck is in the streaming subsystem. The engine still has some legroom.