Joe DeFuria
Legend
Joe DeFuria said:
trinibwoy said:The only evidence of higher efficiency is in the Splinter Cell numbers. But even there the X850XT PE is much faster than the XL.
OpenGL games are still a hurdle for all the ATI cards to overcome, but it seems as if the X1600 XT is more highly capable of mitigating the impact of a non-Microsoft API on performance.
You guys?!!! Nowhere in that Anand article is X1800XL beaten by X850XTPE.jb said:Yea thats a tread I have seen far too often..that the x1800xl is slower in lots of cases than the x800PE even though the have "simular" specs? Driver issues? Design issues?
/me rubs magic 8-ball for the answer
Misconstruing the double-Z/stencil capability of RV530 for OpenGL abilityserenity said:Anybody find this interesting:
OpenGL games are still a hurdle for all the ATI cards to overcome, but it seems as if the X1600 XT is more highly capable of mitigating the impact of a non-Microsoft API on performance.
Jawed said:Misconstruing the double-Z/stencil capability of RV530 for OpenGL ability
Jawed
I have to say that has me stumped too - the X1800XL, running at lower clocks for both core and memory either matches or convincingly beats the X850 in pretty much every test in that article, with or without features like AA or AF, and yet there's apparently no evidence of efficiency improvements?Jawed said:You guys?!!! Nowhere in that Anand article is X1800XL beaten by X850XTPE.
Jawed
Jawed said:You guys?!!! Nowhere in that Anand article is X1800XL beaten by X850XTPE.
Indeed, I am troubled to as why ati chose not to double z across the boardDave Baumann said:I've been testing against an X800 XT, so that matches the specs of the X1800 XL - as you'd expect, efficiency gains are not always predicactable, for instance pure PS tests there is very little gain because the PS are already pretty maxed out anyway, so the scheduler isn't helping much (it'll come into it own when there is a variety of workloads), however, in pure pixel fill the XL is 25% better than the X800 XT, getting much closer to it theoretical and maxes out its Z fill entirely (suggesting that double Z may have been useful for these high end parts), and pure texture gains range from 6% a one layer to 56% better than the X800 XT at eight layers.
It's actually an X850XT - an XTPE might squeak past the X1800XL by 1 or 2FPS in one or two non-AA cases, I suppose.trinibwoy said:Edit: Nevermind, I'm an idiot You're absolutely right - the XL does beat out the PE everywhere - impressive given the fillrate and bandwidth deficit.
satein said:Hi, XbitLabs posted update on ATi X1k tested again NV... here the link...
Look in some case X1800XL can beat 7800GTX too ... Just in case anyone interest.
Chalnoth said:BF2, FarCry.
Then again, the 6800 Ultra does better than the X1800 XT in the OpenGL benchmarks:
CoR, Doom3, Pacific Fighters.
trinibwoy said:I'd especially like to know what the performance of ATi's "pure" AF looks like - if it's faster than Nvidia's hacked AF that would be really cool. I know Ratchet did some of this in his previous Rage3D reviews - his presentation style is excellent for answering these types of questions.
geo said:I thot I linked this somewhere: http://www.xbitlabs.com/articles/video/display/radeon-x1000_19.html
Not enuf for a good start? Includes link to GTX under same conditions (near the bottom).