PS4 Pro Speculation (PS4K NEO Kaio-Ken-Kutaragi-Kaz Neo-san)

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I am curious as to the consensus around here. Assuming Sony releases a PS4 Neo with roughly the specs that have leaked, what is the long term plan? 2 options I see. (That sounds very Yoda in my head)

1) Currently manufactured and sold - PS4 and PS4 Neo. All games must run on the baseline PS4 and only graphical improvements will be allowed for the Neo. Full backwards/ forwards compatibility. PS5 releases and it is just like very previous gen. You start over from scratch with 0 user base.

2) As above but when the PS5 releases, the requirement for the games to run on the PS4 is dropped and the requirement is moved to PS4 Neo. So every release now has the full backwards/ forwards compatibility and the latest tech just runs the same games a bit prettier.

If you see another possibility, and maybe not even Sony and MS know what they are going to do, please post it. Those are really the only 2 I see.


There is one more reason to upgrade beyond VR and prettier graphics (or bragging rights) I can think of. An SSD. I know there have been statements that no SSD will be included on either new machine. That is not what I mean. I mean a high bandwidth connection (M.2 maybe) that means you can install your own hybrid or full SSD and reap the rewards of loading speeds measured in seconds on 1 hand. That would be worth it to me. Maybe not right away, but if I see Mass Effect: Andromeda load screens go from 40 seconds to 4, sold! By letting the user upgrade as a choice you don't incur the nasty costs still associated with SSD's. Thoughts? This is really just a hope of mine.
 
1) Currently manufactured and sold - PS4 and PS4 Neo. All games must run on the baseline PS4 and only graphical improvements will be allowed for the Neo. Full backwards/ forwards compatibility. PS5 releases and it is just like very previous gen. You start over from scratch with 0 user base.

2) As above but when the PS5 releases, the requirement for the games to run on the PS4 is dropped and the requirement is moved to PS4 Neo. So every release now has the full backwards/ forwards compatibility and the latest tech just runs the same games a bit prettier.
Number 1. Importantly PS5 will also be backwards compatible with PS4 and Neo games, unlike how PS4 was with PS3.

It's the best scenario for everyone, consumers, but also Sony. Because it is new then, without them starting from scratch, from a development perspective and from user base perspective.

That is my ideal scenario at least. Best from all worlds IMO.
 
Number 1. Importantly PS5 will also be backwards compatible with PS4 and Neo games, unlike how PS4 was with PS3.

It's the best scenario for everyone, consumers, but also Sony. Because it is new then, without them starting from scratch, from a development perspective and from user base perspective.

That is my ideal scenario at least. Best from all worlds IMO.

So you think the requirement will be moved straight to the PS5 and it will have backwards compatibility? If that is the plan, it would seem the Neo could only sell in rather small numbers to a niche group.
 
So you think the requirement will be moved straight to the PS5 and it will have backwards compatibility? If that is the plan, it would seem the Neo could only sell in rather small numbers to a niche group.

Sometimes niche groups are are disproportionate spenders. Enthusiasts seemingly spend more, perhaps because enthusiasm is expensive. If you don't address the group, they may migrate. If consoles are beginning to retain game ecosystems that'll probably reduce manufacturer migration, because who wants to write off their game library?

It'll be interesting to watch all this pan out over the next few years. :yep2:
 
So you think the requirement will be moved straight to the PS5 and it will have backwards compatibility? If that is the plan, it would seem the Neo could only sell in rather small numbers to a niche group.
What requirement? I thought your number 1 was no forward compatibility between 4/Neo and 5 ? He just added BC between 5 and 4/neo.

Also I don't think people realize that Neo will more than anything delay the release of PS5. Neo will be the most powerful Sony console during at least 3 years, maybe 4 IMO.
 
What requirement? I thought your number 1 was no forward compatibility between 4/Neo and 5 ? He just added BC between 5 and 4/neo.

Also I don't think people realize that Neo will more than anything delay the release of PS5. Neo will be the most powerful Sony console during at least 3 years, maybe 4 IMO.

My #1 did state no compatibility. The poster replied that he thought the PS5 would have backwards compatibility. Which I found a somewhat confusing answer given the options. Was just trying to see which one he meant.
 
Sometimes niche groups are are disproportionate spenders. Enthusiasts seemingly spend more, perhaps because enthusiasm is expensive. If you don't address the group, they may migrate. If consoles are beginning to retain game ecosystems that'll probably reduce manufacturer migration, because who wants to write off their game library?

It'll be interesting to watch all this pan out over the next few years. :yep2:

I was already considering that one on a personal level. After being a 360 guy and migrating to the PS4 I was wondering where I would jump if MS actually one ups Sony next time around. Thing is, I don't really care much about all the indie games that Sony has handed out for free with my PS+ subscription. If I lost them all, the only one I would actually miss would be Tropico 5 and that game doesn't have a long shelf life for me. The other purchased games I have generally traded in. The only exceptions to that rule being Fallout 4 (which I pre-purchased the DLC pass for) and Destiny. Out of all the current considerations, taking the situation I know best - my own, I only feel locked into the PS4 because of Destiny. Yes, I still have hope Bungie will right the ship and it will become what we all thought it would be. The group I play with and my characters may be the only thing which holds me to the PS environment. I wonder how that is with others. There hasn't been anything to date which I feel I would want to have 20 years from now.
 
My #1 did state no compatibility. The poster replied that he thought the PS5 would have backwards compatibility. Which I found a somewhat confusing answer given the options. Was just trying to see which one he meant.
It should have being a number 3) then :

3) Classic new generation (no forward compatibility) + full BC with 4/Neo. This option you missed. ;)
 
So you think the requirement will be moved straight to the PS5 and it will have backwards compatibility? If that is the plan, it would seem the Neo could only sell in rather small numbers to a niche group.
I think so. I think they will hold another 3 year gap between Neo and PS5 such that Neo will feel as PS4 is now.

Then PS5 will be sufficiently next-gen at that point. And we can talk about HBM2 in consoles and stuff xD
It should have being a number 3) then :

3) Classic new generation (no forward compatibility) + full BC with 4/Neo. This option you missed. ;)
This is also why I like the idea of Neo. It pushes out the real next-gen further away, so at the time it comes it can be even greater a setp above PS4.

PS3 to PS4 was a full 7 years, and even 360 to PS4 was 8 years. I think 7 years again from PS4 to PS5 would be amazing.

Only now we have an opportunity for a mild upgrade within that 7 years, which makes sense for this more more tech upgrade savvy generation.
 
I think so. I think they will hold another 3 year gap between Neo and PS5 such that Neo will feel as PS4 is now.

Then PS5 will be sufficiently next-gen at that point. And we can talk about HBM2 in consoles and stuff xD
This is also why I like the idea of Neo. It pushes out the real next-gen further away, so at the time it comes it can be even greater a setp above PS4.

Dream on. Now both the PS4 and X1 use APUs with x86 CPUs and off the shelf GPUs, I foresee a scenario in which:

- They drop the "1" or "4" post-fix, so we get a "cheap" black box bearing the Playstation or Xbox name, with an upgrade every 2-3 years. Keep in mind that that a new SOC on a new process node takes roughly 1.5 years to design, layout (CAD), test, tapeout and process.
- Backwards compatibility is there to stay.
- A HW box in your living room stays.. Don't see streamed games soon still. Digital distribution yes.
 
Dream on. Now both the PS4 and X1 use APUs with x86 CPUs and off the shelf GPUs, I foresee a scenario in which:

- They drop the "1" or "4" post-fix, so we get a "cheap" black box bearing the Playstation or Xbox name, with an upgrade every 2-3 years. Keep in mind that that a new SOC on a new process node takes roughly 1.5 years to design, layout (CAD), test, tapeout and process.
- Backwards compatibility is there to stay.
- A HW box in your living room stays.. Don't see streamed games soon still. Digital distribution yes.

yep, I agree with this (and said it some time ago) - it would make sense (especially for Sony as they are currently #1) to release cosoles with BC at regular rates, like with phones the better off will buy the latest spec but the mass market will still be able to play the latest games.
 
It's also worth noting that - clock-speeds and resultant TFLOPs aside - the specs for RX 480 are point-for-point a match for the GPU in Sony's upcoming PlayStation Neo, all but confirming that the Sony mid-gen console refresh uses both Polaris technology and the new 14nm FinFET chip manufacturing process.
http://www.eurogamer.net/articles/d...-costs-199-gtx-970-r9-390-beating-performance

Now this is super interesting from AMD side. Not only they are bringing a 8 GB card to PC market at $200, but apparently this same card is in Neo? That would peg the thing at the rumoured 5.5 tflop of the 480, assuming that is true. Very interesting if true.
 
So the Neo is underclocked to hit 4.2TF - they could run at stock (with a bigger new case) and hit near where MS are targeting anyway

The 200$ card is the 4GB model, and to get to >5 Tfplops It must run past 1100 mhz
We should not forget that console parts are not discrete GPUs, they contain an 8 core cpu.
 
So the Neo is underclocked to hit 4.2TF - they could run at stock (with a bigger new case) and hit near where MS are targeting anyway
I really don't see the point to go higher than 4.2 with such bandwidth (because of the contention with jaguar) and CPU bottlenecks. And don't forget that there is a CPU with the GPU in PS4 case. So stock frequencies are probably out of reach anyways.
 
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