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So on that topic if we could expand that a bit, the HDR firmware update for existing PS4, I was under the assumption HDMI 2.0 was the requirement, and I'm pretty sure PS4 does not have one of those so, are they basically sending 1080p HDR signal to get around bandwidth constraints? Or like, can we discuss the technical there ?
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they said there were features beyond Polaris . Could it be something from vega ?
Polaris 10 has 4 ACEs + 2 HWS (like Tonga & Fiji). Each HWS can be configured to act as 2 ACE's, so it has 8 ACEs in total in such a mode.Is it possible the ps4 is sporting an 8 ACE version of Polaris. The 480 seems to be limited to 4 but would it be wise to cut ps4 original config in half for Neo?
It's not from 1080p, checkerboard rendering needs half the pixels so they need to render 1080p *2 to reconstruct a 4K image. So the 2.3 faster GPU would be ideal indeed to render 2x 1080p pixels particularly if the upscaling is free.I'm not really sure I even understand the purpose of branding the Ps4 pro as a 4k machine. Sure games will benefit from the built in checker board upscaling hardware, but why the necessity for 2x plus the compute units just to upscale most games from 1080p? I'm sure some games will run at 1440p and some even at true 4k, but why not use the 2x GPU boost to improve frame rates and details? Then use the upscale hardware to go 4k. I know the CPU and ram may be an issue with some titles. I just don't see the point in pushing so hard for 4k gaming when they could of used VR as some sort of selling point for the upgrade.
How much power the resolution race is eating from our precious flops increments...It's not from 1080p, checkerboard rendering needs half the pixels so they need to render 1080p *2 to reconstruct a 4K image. So the 2.3 faster GPU would be ideal indeed to render 2x 1080p pixels particularly if the upscaling is free.
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I'm not really sure I even understand the purpose of branding the Ps4 pro as a 4k machine. Sure games will benefit from the built in checker board upscaling hardware, but why the necessity for 2x plus the compute units just to upscale most games from 1080p? I'm sure some games will run at 1440p and some even at true 4k, but why not use the 2x GPU boost to improve frame rates and details? Then use the upscale hardware to go 4k. I know the CPU and ram may be an issue with some titles. I just don't see the point in pushing so hard for 4k gaming when they could of used VR as some sort of selling point for the upgrade.
Something I didnt quite get with this PS4 Pro. Will it run all games at 4k? Or is it just upscale to 4k? If I remember correctly last Eurogamer's article about what they estimated PS4 Neo to do, they werent expecting it to be powerful enough to run all games at 4K.
Or was I wrong?
Also, in case of 1080p only TVs, are we certain the console will give us the option to play games at higher framerates?
HW upscaler is a feature beyond Polaris.they said there were features beyond Polaris . Could it be something from vega ?
The real reason Sony didn't include a 4K BR drive is... Courage.
It will stream 1080p 60fps to Twitch and Youtube. But the max you can record to the HDD is 30fps.Does anyone know if the Pro can stream at a resolution higher than 720p?
Thanks! Then it will probably stream 1080p60 to the PC and Xperia handhelds too.It will stream 1080p 60fps to Twitch and Youtube. But the max you can record the the HDD is 30fps.